[screenshot]

Taito CorporationBust-A-Move (1997)

Bust-A-Move



Published 1997


Developed by
Taito Corporation

Released
1997

Also For
3DO, Arcade, Game Gear, iPhone, J2ME, N-Gage, Neo Geo CD, Neo Geo
Pocket Color, PSP, SNES, Windows, WonderSwan | Combined View

Genre
Strategy

Perspective
3rd-Person Perspective

Theme
Anime / Manga, Arcade, Puzzle-Solving, Real-Time

Description
Bust-A-Move (also known as Puzzle Bobble) is a real-time puzzle game in which the player controls a device called "pointer" at the bottom of the screen, aiming and releasing randomly colored bubbles upwards. Depending on the aiming, the bubbles may float up directly or bounce off the walls, changing their trajectory. The goal is to aim the bubbles in such a way that they will touch identically colored ones. When such bubbles form a group of three or more, they pop and disappear from the screen. If the ceiling of the area is covered by too many bubbles, it will gradually descend; the game is over when it nearly reaches the player-controlled pointer. Should the player fail to release the bubbles within a specific time limit, they will be released automatically, unaffected by the pointer's aiming. A two-player mode is included as well. Each player competes on an area occupying half of the screen, dealing with identically generated bubbles. Whenever a player successfully disposes of a bubble group, a part of it is transferred onto the opponent's part of the screen. The game features the two dinosaur protagonists (Bob and Bub) as well as other characters from Bubble Bobble, even though the two games have distinctly different gameplay.

From Mobygames.com. Original Entry

LESSMORE

Identifier: msdos_Bust-A-Move_1997
Emulator: dosbox
Emulator_ext: zip
Emulator_start: bustmov1/BAM.EXE
Mediatype: software
Scanner: Internet Archive Python library 0.7.5
Year: 1997
Publicdate: 2014-12-23 09:31:24
Addeddate: 2014-12-23 09:31:24
Date: 1997
Mobygames: http://www.mobygames.com/game/dos/bust-a-move
Creator: Taito Corporation


Reviews

Reviewer: bellgloom - - January 7, 2015
Subject: re: lag and control complaints
generally you need to adjust the cpu cycles when emulating dos games, in dosxbox the controls for this are ctrl-f12 to increase speed, and ctrl-f11 to decrease speed. after speeding up the cycles, the game ran fairly smooth for me. the music never quite sounded right, but for a web-based emulation this game is completely playable.

regarding the controls, the fire button is 5 on the numeric keypad. this game is perfectly playable.

Reviewer: kalez238 - - January 7, 2015
Subject: Very laggy
Same as above. Only the arrow keys work.

Reviewer: bobloki - - January 7, 2015
Subject: Lag
Lagging very bad. Won't respond to input except arrow keys so I can't make it past the loading screen.

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