Our fifth and final for the year in a series of videos on board game design. Jamey Stegmaier of Stonemaier Games, creator of Viticulture and Scythe, and author of “A Crowdfunder’s Strategy Guide: Build a Better Business by Building Community”, discusses with us how to kickstart and market a game. Join us Thursday nights from… Read more »
Posts Tagged: Game Design
Pixels & Pieces: Production and Delivery with Dave Villegas
Our fourth in a series of videos on board game design. Dave Villegas of Gamer Nation Studios and d20 Radio discusses with us how to publish a board game, and what goes into the process from project completion to getting the game into the hands of the gamer. Join us Thursday nights from 6pm-8pm in… Read more »
Pixels & Pieces: Writing Effective Rules with Ian Stedman
Our third in a series of videos on board game design. Ian Stedman of Magic Meeple Games, designer of Magnum Opus, discusses with us what goes into writing rule books for games, the methodology behind it, and what NOT to do. Join us Thursday nights from 6pm-8pm in the Media Library (Chilton Hall Rm. 111)… Read more »
Pixels & Pieces: Graphic Art for Games with Darrell Louder
Our second in a series of videos on board game design. Darrell Louder of Panda Game Manufacturing, designer of Compounded, discusses with us what goes into graphic design for board games, and the common methods and pit-falls within the industry. Join us Thursday nights from 6pm-8pm in the Media Library (Chilton Hall Rm. 111)… Read more »
Pixels & Pieces: Designing Games with Sean McCoy
Our first in a series of videos on board game design. Sean McCoy of Tuesday Knight Games, co-designer of Two Rooms and a Boom, discusses with us what it takes to design games, from concept to production. Join us Thursday nights from 6pm-8pm in the Media Library (Chilton Hall Rm. 111) for Pixels & Pieces,… Read more »