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HP’s Sprout PC is like a real version of Iron Man’s JARVIS

3D scanning PC melds the physical and the virtual.

Enlarge / The Sprout PC.
HP

You know in Iron Man 2 when Tony Stark has JARVIS scan the diorama of Stark Expo and then manipulates a computerized version of the model with his hands?

HP today unveiled the peculiarly named Sprout, a PC that will let creative professionals do the same... more or less.

The Sprout projector houses a DLP projector, 3D camera, and a light.
HP

The all-in-one desktop PC has an integrated 3D scanner that can digitize physical objects and a projector with a 20-inch touch-sensitive mat. The 3D scanner uses Intel's RealSense 3D capture, which combines the images from multiple cameras to construct its 3D models; it can also capture 14 megapixel 2D images. Both the 3D scanner and the projector point at the touch mat, creating a workspace enabling the "physical" manipulation of digital objects.

Enlarge / The image is projected onto the touch-sensitive mat.
HP

Aside from its special scanner and touch mat, the Sprout is a regular Windows 8.1 PC with a Core i7-4790S processor, Nvidia GeForce GT 745A GPU, 8GB RAM, 23-inch 1920×1080 touchscreen, and 1TB hard disk with an 8GB SSD accelerator.

HP is calling this fusion of digital and physical "blended reality." Sprout, which HP styles as an "immersive computer," is one part of that, bringing physical objects into the digital world. HP also has eyes on the other half of the story: putting digital objects into the physical world with 3D printers.

HP shows what the Sprout can do.

HP is planning to produce 3D printers using a new HP-developed technology called Multi Jet Fusion. The company claims that this process will offer greater precision than common fused deposition printers (which build objects from small drops of plastic fused together) and lower prices and better performance than selective laser sintering printers (which use a laser to fuse metal powder).

Multi Jet Fusion 3D printers will use a multistep process that combines particles of a bulk material with a fusing agent, which makes the material fuse together, and a detailing agent, which prevents fusing. As with other 3D printing processes, objects are built up layer by layer; first the material, then the fusing agent, and then the detailing agent are applied. The final step is to heat the entire layer. When heated, only the parts exposed to the fusing agent will stick together. HP claims that this process, with these multiple steps and materials, enables high performance, fine detail, and good surface finishes.

Enlarge / The 3D printer that you won't be able to buy in 2016 may or may not look like this by the time it finally arrives.
HP

The process will also be flexible, allowing additional agents to be introduced. For example, colored agents could be used to enable 3D printing of multicolor objects. HP says that other properties, such as elasticity, opacity, or even electrical conductivity, could in principle be controlled on a drop-by-drop basis.

The Sprout PC will be available in November, priced at $1,899.99. Multi Jet Fusion printers, however, won't be available until 2016.

Expand full story

67 Reader Comments

  1. I have this odd sensation, like I'm excited about something. But it's HP. I'm so confused.
    1812 posts | registered
  2. I have this odd sensation, like I'm excited about something. But it's HP. I'm so confused.


    Its HP so it will work fine after you install the 8GB driver package that includes Real Player for some goddamn reason.
    51 posts | registered
  3. Anybody have any expertise and can tell me if this is feasible or not? I'm interested in making a simple 3D game, but I have tried my hand at using 3D modeling software to create game props (such as guns or character models) and gotten really frustrated at how difficult it is to manipulate a 3D object on a 2D screen. Would something like the HP Sprout make it trivial to scan in say a toy gun, then use the scanned image (perhaps making some minor touchups) as an object in a game?
    1510 posts | registered
  4. That sounds like a pretty sweet printer concept. I like the idea the sprout represents, but I don't see HP doing the long term leg work necessary to build an eco system around their interface.
    4501 posts | registered
  5. Does it come with that charming Steve Merchant sounding digital assistant?
    400 posts | registered
  6. I'm worried that's going to be a $35 3D printer that uses $200 cartridges..
    691 posts | registered
  7. melgross wrote:
    I do t think that this computer is a major breakthrough. But, it's being paired, by Hp, with its new, not yet available 3D printer. This printer, which will be a commercial model when it goes on sale in 2016, is the real breakthrough.

    Hp stTed earlier this year, that in the fall they would announce a major new 3D printing technology. That what should be reported upon here.

    It's called the "Multijet Fusion printing technology.

    http://article.wn.com/view/2014/10/29/H ... n_Printer/

    It's also on their site, along with two PDFs you can view.

    It's like you didn't even bother reading the article before commenting on it.
    88289 posts | registered
  8. This will all seem cool and neat, especially with your new HP 3D printer. That will end when the time comes to restock on HP 3D Ink. Then, rage and anger will be the primary sentiments.
    14 posts | registered
  9. No holographic projection, no 3D gesture recognition, I think the story is a little overstated. Sorry, Mr. Stark.

    3D scanner is cool, although what's shown here is only using it for 2D scanning. Can it actually scan in 3D with a camera only from one direction?

    Large tablet input is nice. I'm using a Wacom Bamboo tablet myself, looks similar. Not new, but it is pretty great.

    Projecting onto the tablet is definitely cool. That seems like the most novel component here. Image is kind of washed out and if you're going to include a touch display anyway, I don't know why you wouldn't just use the touch display, but ok.

    Use of the tablet as a virtual keyboard in place of an actual keyboard, not so much. You may have pried my phone keyboard out of my clutches, darn you, but you'll never have my desktop keyboard!!!
    3220 posts | registered
  10. DrPizza wrote:
    melgross wrote:
    I do t think that this computer is a major breakthrough. But, it's being paired, by Hp, with its new, not yet available 3D printer. This printer, which will be a commercial model when it goes on sale in 2016, is the real breakthrough.

    Hp stTed earlier this year, that in the fall they would announce a major new 3D printing technology. That what should be reported upon here.

    It's called the "Multijet Fusion printing technology.

    http://article.wn.com/view/2014/10/29/H ... n_Printer/

    It's also on their site, along with two PDFs you can view.

    It's like you didn't even bother reading the article before commenting on it.


    It's more like the melding of two press releases than an article.
    441 posts | registered
  11. It is hard to use 3d scanned artifacts, when they are used into a game most of the time the scanned one is only used as reference to create a real one, reason behind it is that the scanned object has a high polygon count which renders the object unusable for a game that needs a super high performance when drawing everything to the screen.

    auxilio wrote:
    Anybody have any expertise and can tell me if this is feasible or not? I'm interested in making a simple 3D game, but I have tried my hand at using 3D modeling software to create game props (such as guns or character models) and gotten really frustrated at how difficult it is to manipulate a 3D object on a 2D screen. Would something like the HP Sprout make it trivial to scan in say a toy gun, then use the scanned image (perhaps making some minor touchups) as an object in a game?
    154 posts | registered
  12. This "Sprout" seems like a lot of hot air. I'm going to wait for the model that succeeds it, "Baked Beans".
    1420 posts | registered
  13. This is less JARVIS and more a desktop sized Smart Board (smarttech.com)
    Why are you dressing this up as more than what it is?
    648 posts | registered
  14. Quote:
    Nvidia GeForce GT 745A GPU


    Why on earth would they even bother putting a crappy laptop gpu in there? That makes no sense whatsoever to me.

    I guess marketing shenanigans or possibly something specifically related to that card, but yeesh. That's horrendous; it's probably worse than the integrated graphics.
    242 posts | registered
  15. Oh, God. Sprout PC used in conjunction with sites like ChatRoulette. No. Just....no.
    178 posts | registered
  16. auxilio wrote:
    Anybody have any expertise and can tell me if this is feasible or not? I'm interested in making a simple 3D game, but I have tried my hand at using 3D modeling software to create game props (such as guns or character models) and gotten really frustrated at how difficult it is to manipulate a 3D object on a 2D screen. Would something like the HP Sprout make it trivial to scan in say a toy gun, then use the scanned image (perhaps making some minor touchups) as an object in a game?



    Give this a try before you give up

    http://www.123dapp.com/catch

    It's a photo-to-3d model from autodesk
    99 posts | registered
  17. im8bit wrote:
    It is hard to use 3d scanned artifacts, when they are used into a game most of the time the scanned one is only used as reference to create a real one, reason behind it is that the scanned object has a high polygon count which renders the object unusable for a game that needs a super high performance when drawing everything to the screen.

    auxilio wrote:
    Anybody have any expertise and can tell me if this is feasible or not? I'm interested in making a simple 3D game, but I have tried my hand at using 3D modeling software to create game props (such as guns or character models) and gotten really frustrated at how difficult it is to manipulate a 3D object on a 2D screen. Would something like the HP Sprout make it trivial to scan in say a toy gun, then use the scanned image (perhaps making some minor touchups) as an object in a game?

    But it should be possible to scan say a toy gun, load it up in Blender, perhaps smooth it out if it's using too many polygons, and then use that model in say a Unity game?
    1510 posts | registered
  18. Elrabin wrote:
    auxilio wrote:
    Anybody have any expertise and can tell me if this is feasible or not? I'm interested in making a simple 3D game, but I have tried my hand at using 3D modeling software to create game props (such as guns or character models) and gotten really frustrated at how difficult it is to manipulate a 3D object on a 2D screen. Would something like the HP Sprout make it trivial to scan in say a toy gun, then use the scanned image (perhaps making some minor touchups) as an object in a game?



    Give this a try before you give up

    http://www.123dapp.com/catch

    It's a photo-to-3d model from autodesk

    Very cool. Will definitely give it a look.
    1510 posts | registered
  19. auxilio wrote:
    Elrabin wrote:
    auxilio wrote:
    Anybody have any expertise and can tell me if this is feasible or not? I'm interested in making a simple 3D game, but I have tried my hand at using 3D modeling software to create game props (such as guns or character models) and gotten really frustrated at how difficult it is to manipulate a 3D object on a 2D screen. Would something like the HP Sprout make it trivial to scan in say a toy gun, then use the scanned image (perhaps making some minor touchups) as an object in a game?



    Give this a try before you give up

    http://www.123dapp.com/catch

    It's a photo-to-3d model from autodesk

    Very cool. Will definitely give it a look.


    Best of luck. I've not touched 3d animation in years, but I used to be quite proficient at it, so I keep up to a degree on emerging tech.

    If you're having severe trouble manipulating 3d objects in a 2d space, you might also want to look into 3dConnexion's 3d HIDs. They're expensive, but you basically manipulate the object as though it were in your hand. Rotate the "controller" left to turn the object left, "lift" the controller to move it up along the Y axis, etc etc.

    http://www.3dconnexion.com/

    I had an oooooooooold spaceorb 360 which did this and it was the bee's knees for both FPS and 3d work :)

    Who else remembers this thing?

    Image
    99 posts | registered
  20. If the touch mat recognizes pressure, this computer will become a must have for artists.
    1062 posts | registered
  21. Pantagruel wrote:
    If the touch mat recognizes pressure, this computer will become a must have for artists.


    Any digital artist worth their salt already has a wacom cintiq or intuos. This doesn't have pressure sensitivity either.

    Touch is less accurate than 2048 levels of pressure sensitivity on a pen nib on a wacom
    99 posts | registered
  22. very cool. but its hp.......
    174 posts | registered
  23. Elrabin wrote:
    auxilio wrote:
    Elrabin wrote:
    auxilio wrote:
    Anybody have any expertise and can tell me if this is feasible or not? I'm interested in making a simple 3D game, but I have tried my hand at using 3D modeling software to create game props (such as guns or character models) and gotten really frustrated at how difficult it is to manipulate a 3D object on a 2D screen. Would something like the HP Sprout make it trivial to scan in say a toy gun, then use the scanned image (perhaps making some minor touchups) as an object in a game?



    Give this a try before you give up

    http://www.123dapp.com/catch

    It's a photo-to-3d model from autodesk

    Very cool. Will definitely give it a look.


    Best of luck. I've not touched 3d animation in years, but I used to be quite proficient at it, so I keep up to a degree on emerging tech.

    If you're having severe trouble manipulating 3d objects in a 2d space, you might also want to look into 3dConnexion's 3d HIDs. They're expensive, but you basically manipulate the object as though it were in your hand. Rotate the "controller" left to turn the object left, "lift" the controller to move it up along the Y axis, etc etc.

    http://www.3dconnexion.com/


    I have a 3dConnexion SpaceNavigator. I would recommend them.

    Image

    It certainly makes 3D manipulation feel more intuitive. Pushing, pulling, rotating and zooming objects with your left hand while editing nodes with your mouse is much quicker than the 15-finger-keyboard-kung-fu many 3D apps require.
    1420 posts | registered
  24. sonolumi wrote:
    Elrabin wrote:
    auxilio wrote:
    Elrabin wrote:
    auxilio wrote:
    Anybody have any expertise and can tell me if this is feasible or not? I'm interested in making a simple 3D game, but I have tried my hand at using 3D modeling software to create game props (such as guns or character models) and gotten really frustrated at how difficult it is to manipulate a 3D object on a 2D screen. Would something like the HP Sprout make it trivial to scan in say a toy gun, then use the scanned image (perhaps making some minor touchups) as an object in a game?



    Give this a try before you give up

    http://www.123dapp.com/catch

    It's a photo-to-3d model from autodesk

    Very cool. Will definitely give it a look.


    Best of luck. I've not touched 3d animation in years, but I used to be quite proficient at it, so I keep up to a degree on emerging tech.

    If you're having severe trouble manipulating 3d objects in a 2d space, you might also want to look into 3dConnexion's 3d HIDs. They're expensive, but you basically manipulate the object as though it were in your hand. Rotate the "controller" left to turn the object left, "lift" the controller to move it up along the Y axis, etc etc.

    http://www.3dconnexion.com/


    I have a 3dConnexion SpaceNavigator. I would recommend them.

    Image

    It certainly makes 3D manipulation feel more intuitive. Pushing, pulling, rotating and zooming objects with your left hand while editing nodes with your mouse is much quicker than the 15-finger-keyboard-kung-fu many 3D apps require.


    Awesome, I'm tempted to get one, but am torn. I don't know anyone who actually has one personally, but hearing good feedback is always appreciated.

    Thanks!
    99 posts | registered
  25. This is less JARVIS and more a desktop sized Smart Board (smarttech.com)
    Why are you dressing this up as more than what it is?

    To use a pop culture reference that people will actually recognize and understand.
    88289 posts | registered
  26. DrPizza wrote:
    melgross wrote:
    I do t think that this computer is a major breakthrough. But, it's being paired, by Hp, with its new, not yet available 3D printer. This printer, which will be a commercial model when it goes on sale in 2016, is the real breakthrough.

    Hp stTed earlier this year, that in the fall they would announce a major new 3D printing technology. That what should be reported upon here.

    It's called the "Multijet Fusion printing technology.

    http://article.wn.com/view/2014/10/29/H ... n_Printer/

    It's also on their site, along with two PDFs you can view.

    It's like you didn't even bother reading the article before commenting on it.


    I did did read the article. I'd like to see a more detailed report on this. What's wrong with that? The article has a nice pic, but far more on the computer than the printer. I felt as though it was just mentioned in an offhand manner.

    Last edited by melgross on Wed Oct 29, 2014 2:44 pm

    4897 posts | registered
  27. auxilio wrote:
    Would something like the HP Sprout make it trivial to scan in say a toy gun, then use the scanned image (perhaps making some minor touchups) as an object in a game?


    No. The quality of 3D objects scanned using this type of multi-camera technique is not yet up to what you need for a game. If you're uncomfortable with 3D modelling software, but know how to write code, check out OpenSCAD, which basically allows you to model 3D objects by writing simple code.
    227 posts | registered
  28. When I saw the 3d printer render, the only thing I could think of was of all the cockamamie ways they could manage to screw up printing in the third dimension seeing as how awful they are at printing when there are only two to worry about...
    2161 posts | registered
  29. I've got an older 3Dconnexion SpaceNavigator, and it's always been fantastic- great build-quality as well. Works great for CAD/CAM work , but I've seen them work fairly well for immersive gaming and simulations as well. I haven't tried any of the 3Dconnexion gear on my MacBook Pro or Linux boxes, but I've read good reviews. I recommend the 3Dconnexion HIDs highly- it made working with 3D a lot more comfortable and productive for me.
    5 posts | registered
  30. jdale wrote:
    No holographic projection, no 3D gesture recognition, I think the story is a little overstated. Sorry, Mr. Stark.

    ...and no Artificial Intelligence with a voice, which is what J.A.R.V.I.S. in the movies is.
    107 posts | registered
  31. Quote:
    The Sprout PC will be available in November, priced at $1,899.99, but will be cancelled in February. Multi Jet Fusion printers, however, won't be available because they'll be cancelled before until 2016.


    There, fixed that for you, since this is, y'now, HP.
    87 posts | registered
  32. I have this odd sensation, like I'm excited about something. But it's HP. I'm so confused.


    And also Windows 8.1,

    Smiley bluescreens that you can interact with.
    220 posts | registered
  33. jdale wrote:
    3D scanner is cool, although what's shown here is only using it for 2D scanning. Can it actually scan in 3D with a camera only from one direction?

    Sure, you just need to rotate the object.

    But really, this is basically what, a stereo camera / Kinect + a PC? It's hardly groundbreaking. And projecting onto the mat seems like a bad idea, if they intend for your hands to be between the mat and the projector (e.g. any time you want to interact with the mat).
    1010 posts | registered
  34. Quote:
    PC that will let creative professionals do the same... more or less

    Call me a cynic, but I'm betting on less.
    2064 posts | registered
  35. cardboard wrote:
    I have this odd sensation, like I'm excited about something. But it's HP. I'm so confused.


    Its HP so it will work fine after you install the 8GB driver package that includes Real Player for some goddamn reason.

    Plus after using it for one year, it will suddenly stop working for you in the hopes that you will upgrade. Once you give it to your mother, it will mysteriously work once again for her.

    Just like 2 of their printers that I bought in the 1990s.
    104 posts | registered
  36. I didn't see a single 3D manipulation of a scanned object in the video. The crane was moved in 2D and the skateboard had a simple image superimposed on a picture. Both of those could have been done with an iPad.

    I have very hi hopes for consumer 3D scanning, but unless they show that crane do roll, pitch and yaw, I'm skeptical.
    65 posts | registered
  37. DiavoJinx wrote:
    jdale wrote:
    No holographic projection, no 3D gesture recognition, I think the story is a little overstated. Sorry, Mr. Stark.

    ...and no Artificial Intelligence with a voice, which is what J.A.R.V.I.S. in the movies is.

    Windows 10 will have Cortana.
    1496 posts | registered
  38. total.wimp wrote:
    I didn't see a single 3D manipulation of a scanned object in the video. The crane was moved in 2D and the skateboard had a simple image superimposed on a picture. Both of those could have been done with an iPad.

    I have very hi hopes for consumer 3D scanning, but unless they show that crane do roll, pitch and yaw, I'm skeptical.

    HP has an app to create 3D scans, though apparently it's rather rudimentary, so I guess they didn't show it on video.
    88289 posts | registered

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