NOISEFIELD is an interactive video installation comprised of four works. The individual pieces titled Quaternus, ReFlux, Orbit and Mondrian’s Door each share a common origin in the use of video noise (television snow) as the primary visual element. A simple definition of video noise is “a random grouping of black and white pixels changing position every thirtieth of a second”. I have subjected this visual noisefield to a range of digital image processes to produce a startling array of images and sounds. One process common to all works shown here is the use of feedback. Those familiar with this technique will remember the early video experiments of the late 60’s and early 70’s which produced a rich body of recursive visual phenomena that has been subsequently dismissed for it’s cheap hallucinatory allusions, nonetheless, feedback systems have proven an important means of illustrating the dynamic principles of theoretical chaos and reveal the underlying nature of video as a realtime performance instrument.
NOISEFIELD is an installation of interconnected video screens/objects that communicate through ambient sound. The work explores feedback (folding the signal or circuit back on itself) in very subtle ways. A central component of this work is the creation of sound synthesized directly from the image; this sound and any sound emitted from the “viewer” in the immediate environment can be directed back into the system to effect various aspects of visual form, color, scale and movement. Consequently the individual works are unpredictable and capable of affecting the visual and sonic behavior of each other, producing an ambient or environmental effect which transforms the viewer into a participant and the singular composition into a networked system.