Title & AD Listing
Introduction to: "Web 2.0 "
ADM002106, Fall 2008

(Click on AD Number to retrieve full text PDF version of document)

Soldier Representation in Modeling and Simulation

Authorship Discovery in Blogs Using Bayesian Classification with Corrective Scaling

Violent Islamist Extremism, the Internet, and the Homegrown Terrorist Threat
Avatars, Virtual Reality Technology, and the U.S. Military: Emerging Policy Issues
Implementation of a Multilevel Wiki for Cross-Domain Collaboration
A New Architecture for Improved Human Behavior in Military Simulations

Cyber Flag: A Realistic Cyberspace Training Construct

An Exploratory Examination of Social Website Quality
CSL Issue Paper. March 2008, Volume 3-08. New Media and the Warfighter. Workshop Initial Impressions

Strategic Mobility 21. Collaborative Regional Web Portal Design, Development and Documentation

Blogs, Cyber-Literature and Virtual Culture in Iran
Design and Implementation of Wiki Services in a Multilevel Secure Environment
Extending DoD Modeling and Simulation with Web 2.0, Ajax and X3D

Web-Based Programming for Real-Time News Acquisition

Strategic Mobility 21: Development of Joint Data Standards and Communication Protocols in An Integration Tracking System
Authoring Effective Demonstrations
Building a Virtual Cultural Intelligence Community
Live From the Front: Operational Ramifications of Military Web Logs in Combat Zones

Effectiveness of the Army Mentorship Program

New Metrics for Blog Mining
Shake, Rattle and Roles: Lessons from Experimental Earthquake Engineering for Incorporating Remote Users in Large-Scale E-Science Experiments
SocialBrowsing: Integrating Social Networks and Web Browsing

ADM001922

The Army Science of Learning Workshop (CD-ROM)

Building High-Performing Commander Leader Teams: Intensive Collaboration Enabled by Information Technology and Knowledge Management

Systems Approach to Terrorism: Countering the Terrorist Training Subsystem

Information Technology Management: Defense Information Systems Agency Controls of the Center for Computing Services Placed in Operation and Tests of Operating Effectiveness for the Period December 1, 2005, through July 31, 2006

AXL.Net: Web-Enabled Case Method Instruction for Accelerating Tacit Knowledge Acquisition in Leaders

Creating the Semantic Battlespace: Narrative Structure for Information Fusion

A Web-Portal Based Approach for Knowledge Networks in Support of the Pathfinder Programme

Developing a Taxonomy of Characteristics and Features of Learning Systems and Internet Gaming Environments

A Concept of Operations for the Use of Emergent Open Internet Technologies as the Basis for a Network-Centric Environment

Application of Avatars in Display Design to Support Spatial Awareness under Varying Workload Conditions

Videogame-Based Training Success: The Impact of Trainee Characteristics - Year 2

User's Epistle on Text Chat Tool Acquisition

Battle Lab Simulation Collaboration Environment (BLSCE): Multipurpose Platform for Simulation C2

Immersive Simulation to Train Urban Infantry Combat

Evaluating the Contributions of Virtual Simulations to Combat Effectiveness

What a Decade of Experiments Reveals about Factors that Influence the Sense of Presence

The World Wide Web of War

High-Tech Terror: Al-Qaeda's Use of New Technology
Building Robust Planning and Execution Systems for Virtual Worlds
Inferring Trust Relationships in Web-Based Social Networks
Generating Predictive Movie Recommendations from Trust in Social Networks
Blogs and Military Information Strategy

News Media Industry

TREC-2006 at Maryland: Blog, Enterprise, Legal and QA Tracks

The Effectiveness of Instructional Games: A Literature Review and Discussion

Experience Using the Web-Based Tool Wiki for Architecture Documentation
The New Global Information Economy: Implications and Recommendations for Service-Oriented Architectures (SOAs)
Multi-National Information Sharing -- Cross Domain Collaborative Information Environment (CDCIE) Solution. Revision 4
Speech Intelligibility with Acoustic and Contact Microphones

Proof of Concept Trade Study For Type-1 Operator Training

NetIntel: A Database for Manipulation of Rich Social Network Data
Massive Multiplayer Online Gaming: A Research Framework for Military Training and Education
Extensible Modeling and Simulation Framework (XMSF) 2004 Project Summary Report
Extracting Social Networks and Contact Information From Email and the Web
News Media
Plan for the Assessment and Evaluation of Individual and Team Proficiencies Developed by the DARWARS Environments
The Digital Library - The Bulgarian Case
Utilization of Web Services to Improve Communication of Operational Information
Tactical Web Services: Using XML and Java Web Services to Conduct Real-Time Net-Centric Sonar Visualization
A CyberCIEGE Scenario Illustrating Secrecy Issues in an Internal Corporate Network Connected to the Internet
Knowledge Networks for Future Force Training: Illustration of Searching, Retrieval, and Communication Concepts
First Responder Weapons of Mass Destruction Training Using Massively Multiplayer On-Line Gaming

The Use of Massive Multiplayer Online Games to Evaluate C4I Systems

Implementation of a Human Avatar for the MARG Project in Networked Virtual Environments

Design and Implementation of a DSP-Based Control Interface Unit (CIU)

Virtual Collaboration: Advantages and Disadvantages in the Planning and Execution of Operations in the Information Age

Next Generation Virtual Private Networks

Toward XML Representation of NSS Simulation Scenario for Mission Scenario Exchange Capability

3D Battlespace Visualization Using Operational Planning Data

System Evaluation of Hardware and Software for a Streaming Multimedia Server Using the Multicasting Protocol

X-Bone

Design and Test of the Cross-Format Schema Protocol (XFSP) for Networked Virtual Environments

Using XML/HTTP to Store, Serve and Annotate Tactical Scenarios for X3D Operational Visualization and Anti-Terrorist Training

Realistic Avatar Eye and Head Animation Using a Neurobiological Model of Visual Attention

A Methodology for the Development of Secure Vertical Web Portals
Algorithmic Issues in Network Design and in Information Access
Knowledge Web Concept and Tools: Use, Utility, and Usability During the Global 2001 War Game
Coercive Narratives, Motivation and Role Playing in Virtual Worlds

The Design, Implementation and Use of Web-Technologies to Facilitate Knowledge Sharing: A `Real-World' Application

Toward a New Generation of Virtual Humans for Interactive Experiences
Network Application Server Using Extensible Mark-Up Language (XML) to Support Distributed Databases and 3D Environments
Army Science Board 2001 AD HOC Study "Knowledge Management

Computer Supported Collaborative Environment for Virtual Simulation of Radiation Treatment Planning

Making Virtual Baby Alive
Anatomical Models for Virtual Reality and Web-Based Applications
A Tele-Instruction System for Ultrasound Probe Operation Based on Shared AR Technology
Intensive Knowledge Discovery from Heterogeneous Distributed Data and Knowledge
Dynamic Scalable Network Area of Interest Mangement for Virtual Worlds
Developing Articulated Human Models from Laser Scan Data for Use as Avatars in Real-Time Networked Virtual Environments
Learning to Work in Collaborative Environments
Principles and Application of Geographic Information Systems and Internet/Intranet Technology
AASERT: Dynamic Training of Humans and Tutoring Agents
Digital Leadership: Priorities for Army Digitization

Acquiring Real World Spatial Sklls in a Virtual World

DMT-RNet: An Internet-Based Infrastructure for Distributed Multidisciplinary Investigations of C2 Performance
An On-Line Occlusio-Culling Algorithm for Fast Walkthrough in Urban Areas
Web-Based 3D Technology for Scenario Authoring and Visualization: The Savage Project
Architectural Design and Prototyping of a Web-Based War Game Simulation for Campaign Planning Exercises
Digital Logistics

The Future Tactical Truck System Advanced Collaboration Environment -- Description and Benefits