Game reviews by system
- ‘Far Cry 3’: Sun, sand & violence December 6, 2012
- ‘Assassin’s Creed III’: Revolutionary fun December 5, 2012
- 'Call of Duty: Black Ops 2': A well-told tale December 5, 2012
- 'Halo 4': New developer breathes fresh life into series November 17, 2012
- While fun, ‘Fable’ falls short on Kinect fine-tuning November 10, 2012
- ‘Just Dance 4’ has a jam for everyone November 10, 2012
- ‘MOH Warfighter’ eliminates controversial Taliban angle November 3, 2012
- ‘Dishonored’ puts fate of the world in gamers’ hands November 3, 2012
- 'Resident Evil 6': Control issues plague zombie-shooter October 12, 2012
- 'Borderlands 2': Sequel is more evolutionary than revolutionary, but still packs a punch September 28, 2012
- 'Prototype 2': Mutant mayhem not for the squeemish May 15, 2012
- 'The Witcher 2: Assassins of Kings': Medieval naughtiness April 27, 2012
- 'Mass Effect 3': Fitting end to space saga March 7, 2012
- 'The Darkness II': Gore galore February 17, 2012
- 'Kingdoms of Amalur: Reckoning': Fun but familiar February 13, 2012
- 'Assassin's Creed: Revelations': Killing time with Ezio in Istanbul December 1, 2011
- 'Blackwater': Kinect shot December 1, 2011
- 'Call of Duty: Modern Warfare 3': Familiar but fun November 17, 2011
- 'Transformers: Fall of Cybertron': Adrenaline-fueled nostalgia October 12, 2012
- ‘Tales of Graces F’: A solid addition to the franchise August 14, 2012
- ‘Tom Clancy’s Ghost Recon’: Sweet upgrades, engaging multiplayer mode May 23, 2012
- 'Ninja Gaiden 3': Less stealth, more thug May 11, 2012
- 'Uncharted 3: Drake's Deception': True treasure November 2, 2011
- 'Call of Juarez: The Cartel': Don't answer the call October 19, 2011
- 'Super Street Fighter IV: Arcade Edition': Back to the basics July 24, 2011
- 'SOCOM 4: U.S. Navy SEALS': Good shooting for Move June 30, 2011
- 'Gran Turismo': Earn your racing stripes May 11, 2011
- 'LittleBigPlanet 2': Really big January 18, 2011
- 'Create': Engage your imagination November 27, 2010
- 'GoldenEye': Stirred, not shaken, remake March 18, 2011
- Epic Mickey: Missing magic January 7, 2011
- Ghost Recon: Works on the Wii January 7, 2011
- Raving Rabbids: Travel in Time: A tamer time January 7, 2011
- 'Kirby' threads the needle; 'Donkey Kong' ups the difficulty December 10, 2010
- 'Sid Meier's Pirates': Low-key adventure on Wii November 27, 2010
- ‘Swords’: Don’t even touch it with a stick October 22, 2010
- 'Spider-Man': Spinning something great in 4 dimensions October 13, 2010
- 'Samurai Warriors 3': Button-mashing fun for the Wii October 7, 2010
- 'Guilty Party' a delightful mystery game for the family September 9, 2010
- 'Diablo III': Devilish fun with the Lord of Terror May 24, 2012
- 'World of Tanks': Grin, aim and fire May 11, 2012
- 'Dear Esther': Dreamy game challenges convention March 28, 2012
- 'Sanctum': New twist on tower defense July 24, 2011
- 'Civilization V': On a slow burn to rule the world October 22, 2010
- ‘Alien Swarm’thrills for free August 24, 2010
- ‘ArmA II: Operation Arrowhead’: Expansion improves on original August 19, 2010
- ‘StarCraft II’ features thrilling sci-fi battles August 4, 2010
- King Mario's Midas touch August 30, 2012
- ‘Army Corps of Hell’: Brimming with hardcore gore May 23, 2012
- Vita racing: Handheld car games run out of gas May 15, 2012
- Star Fox 64 3-D: How not to remake May 11, 2012
- ‘Kid Icarus: Uprising’: A hand-cramping control scheme May 11, 2012
- 'Invizimals: Shadow Zone': Awkward and repetitive February 17, 2012
- Mario Kart 7: Treading over skill, luck and bananas January 14, 2012
- 'Lego Battles: Ninjago': Strategic error July 20, 2011
- ‘Madden NFL Football’: Doesn't score March 31, 2011
- 'The Sims 3': Handheld version a winner November 27, 2010