AVL tree

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AVL tree
Type Tree
Invented 1962
Invented by G.M. Adelson-Velskii and E.M. Landis
Time complexity
in big O notation
Average Worst case
Space O(n) O(n)
Search O(log n) O(log n)
Insert O(log n) O(log n)
Delete O(log n) O(log n)

In computer science, an AVL tree is a self-balancing binary search tree, and it was the first such data structure to be invented.[1] In an AVL tree, the heights of the two child subtrees of any node differ by at most one. Lookup, insertion, and deletion all take O(log n) time in both the average and worst cases, where n is the number of nodes in the tree prior to the operation. Insertions and deletions may require the tree to be rebalanced by one or more tree rotations.

The AVL tree is named after its two Soviet inventors, G.M. Adelson-Velskii and E.M. Landis, who published it in their 1962 paper "An algorithm for the organization of information."[2]

The balance factor of a node is the height of its left subtree minus the height of its right subtree (sometimes opposite) and a node with balance factor 1, 0, or −1 is considered balanced. A node with any other balance factor is considered unbalanced and requires rebalancing the tree. The balance factor is either stored directly at each node or computed from the heights of the subtrees.

AVL trees are often compared with red-black trees because they support the same set of operations and because red-black trees also take O(log n) time for the basic operations. Because AVL trees are more rigidly balanced, they are faster than red-black trees for lookup intensive applications.[3] However, red-black trees are faster for insertion and removal.[citation needed].

Contents

[edit] Operations

Basic operations of an AVL tree involve carrying out the same actions as would be carried out on an unbalanced binary search tree, but modifications are preceded or followed by one or more operations called tree rotations, which help to restore the height balance of the subtrees.

[edit] Lookup

Lookup in an AVL tree is performed exactly as in an balanced binary search tree. Because of the height-balancing of the tree, a lookup takes O(log n) time. No special actions need to be taken, and the tree's structure is not modified by lookups. (This is in contrast to splay tree lookups, which do modify their tree's structure.)

If each node additionally records the size of its subtree (including itself and its descendants), then the nodes can be retrieved by index in O(log n) time as well.

Once a node has been found in a balanced tree, the next or previous nodes can be explored in amortized constant time. Some instances of exploring these "nearby" nodes require traversing up to 2×log(n) links (particularly when moving from the rightmost leaf of the root's left subtree to the leftmost leaf of the root's right subtree). However, exploring all n nodes of the tree in this manner would use each link exactly twice: one traversal to enter the subtree rooted at that node, and another to leave that node's subtree after having explored it. And since by one possible definition of trees there are exactly n−1 links in any tree, the amortized cost is found to be 2×(n−1)/n, or approximately 2.

[edit] Insertion

Pictorial description of how rotations cause rebalancing tree, and then retracing one's steps toward the root updating the balance factor of the nodes. The numbered circles represent the nodes being balanced. The lettered triangles represent subtrees which are themselves balanced BSTs

After inserting a node, it is necessary to check each of the node's ancestors for consistency with the rules of AVL. For each node checked, if the balance factor remains −1, 0, or +1 then no rotations are necessary. However, if the balance factor becomes ±2 then the subtree rooted at this node is unbalanced. If insertions are performed serially, after each insertion, at most one of the following cases needs to be resolved to restore the entire tree to the rules of AVL.

There are four cases which need to be considered, of which two are symmetric to the other two. Let P be the root of the unbalanced subtree, with R and L denoting the right and left children of P respectively.

Right-Right case and Right-Left case:

  • If the balance factor of P is -2 then the right subtree outweights the left subtree of the given node, and the balance factor of the right child (R) must be checked. The left rotation with P as the root is necessary.
  • If the balance factor of R is -1, a single left rotation (with P as the root) is needed (Right-Right case).
  • If the balance factor of R is +1, two different rotations are needed. The first rotation is a right rotation with R as the root. The second is a left rotation with P as the root (Right-Left case).

Left-Left case and Left-Right case:

  • If the balance factor of P is +2, then the left subtree outweighs the right subtree of the given node, and the balance factor of the left child (L) must be checked. The right rotation with P as the root is necessary.
  • If the balance factor of L is +1, a single right rotation (with P as the root) is needed (Left-Left case).
  • If the balance factor of L is -1, two different rotations are needed. The first rotation is a left rotation with L as the root. The second is a right rotation with P as the root (Left-Right case).

[edit] Deletion

If the node is a leaf or has only one child, remove it. Otherwise, replace it with either the largest in its left subtree (inorder predecessor) or the smallest in its right subtree (inorder successor), and remove that node. The node that was found as a replacement has at most one subtree. After deletion, retrace the path back up the tree (parent of the replacement) to the root, adjusting the balance factors as needed.

As with all binary trees, a node's in-order successor is the left-most child of its right subtree, and a node's in-order predecessor is the right-most child of its left subtree. In either case, this node will have zero or one children. Delete it according to one of the two simpler cases above.

Deleting a node with two children from a binary search tree

In addition to the balancing described above for insertions, if the balance factor for the tree is 2 and that of the left subtree is 0, a right rotation must be performed on P. The mirror of this case is also necessary.

The retracing can stop if the balance factor becomes −1 or +1 indicating that the height of that subtree has remained unchanged. If the balance factor becomes 0 then the height of the subtree has decreased by one and the retracing needs to continue. If the balance factor becomes −2 or +2 then the subtree is unbalanced and needs to be rotated to fix it. If the rotation leaves the subtree's balance factor at 0 then the retracing towards the root must continue since the height of this subtree has decreased by one. This is in contrast to an insertion where a rotation resulting in a balance factor of 0 indicated that the subtree's height has remained unchanged.

The time required is O(log n) for lookup, plus a maximum of O(log n) rotations on the way back to the root, so the operation can be completed in O(log n) time.

[edit] Comparison to other structures

Both AVL trees and red-black trees are self-balancing binary search trees, so they are very similar mathematically. The operations to balance the trees are different, but both occur in O(log n) time. The real difference between the two is the limiting height. For a tree of size n:

  • An AVL tree's height is strictly less than:[4]
\log_\phi(n+2) - 1 = { \log_2(n+2) \over \log_2(\phi) } - 1 = \log_\phi(2) \cdot \log_2(n+2) - 1 \approx 1.44\log_2(n+2) - 1

where ϕ is the golden ratio.

AVL trees are more rigidly balanced than red-black trees, leading to slower insertion and removal but faster retrieval.

[edit] See also

[edit] References

  1. ^ Robert Sedgewick, Algorithms, Addison-Wesley, 1983, ISBN 0-201-06672-6, page 199, chapter 15: Balanced Trees.
  2. ^ Adelson-Velskii, G.; E. M. Landis (1962). "An algorithm for the organization of information". Proceedings of the USSR Academy of Sciences 146: 263–266.  (Russian) English translation by Myron J. Ricci in Soviet Math. Doklady, 3:1259–1263, 1962.
  3. ^ Pfaff, Ben (June 2004). "Performance Analysis of BSTs in System Software" (PDF). Stanford University. http://www.stanford.edu/~blp/papers/libavl.pdf. 
  4. ^ Burkhard, Walt (Spring 2010). "AVL Dictionary Data Type Implementation". Advanced Data Structures. La Jolla: A.S. Soft Reserves, UC San Diego. p. 99. http://ieng6.ucsd.edu/~cs100s/public/Notes/CSE100Spring2010.pdf. 
  5. ^ Proof of asymptotic bounds

[edit] Further reading

  • Donald Knuth. The Art of Computer Programming, Volume 3: Sorting and Searching, Third Edition. Addison-Wesley, 1997. ISBN 0-201-89685-0. Pages 458–475 of section 6.2.3: Balanced Trees.

[edit] External links

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