TIME privacy

U.S. Threatened Yahoo With Massive Fines Over User Data

Yahoo's Headquarters In Sunnyvale, California
A sign is posted in front of the Yahoo! headquarters on May 23, 2014 in Sunnyvale, Calif. Justin Sullivan—Getty Images

Yahoo tried to fight the government's requests for user information

The U.S. government threatened Yahoo with a $250,000-a-day fine in 2008 if the tech company did not comply with requests for user information, according to roughly 1,500 pages of newly released legal documents.

“We refused to comply with what we viewed as unconstitutional and overbroad surveillance and challenged the U.S. Government’s authority,” Yahoo’s General Counsel Ron Bell wrote in a Tumblr post published on Thursday. “The released documents underscore how we had to fight every step of the way to challenge the U.S. Government’s surveillance efforts.”

Yahoo’s multiple challenges against the government were unsuccessful however, and the company started providing user data to PRISM, the controversial National Security Agency program that was shut down in 2011 and revealed to the public by Edward Snowden in 2013, the Washington Post reports.

Yahoo felt these government requests, which asked for data about whom and when users outside of the U.S. emailed (though not email content itself), bypassed required court reviews of each surveillance target.

Federal Judge William C. Bryson of the Foreign Intelligence Surveillance Court of Review ordered the unsealing of the documents as part of a move to declassify cases and documents that established the legal basis for the PRISM program.

TIME technology

Most Americans Don’t Want Internet ‘Fast Lanes,’ Poll Finds

BU005714
Spike Mafford—Getty Images

A particularly timely finding, as the public comment period for Federal Communications Commission's proposed rule on net neutrality draws to a close

Two-thirds of Americans don’t like the idea of big web companies paying Internet service providers (ISPs) to deliver their content more quickly via so-called “fast lanes” on the Internet, according to a recent poll.

CALinnovates, a San Francisco-based coalition that works on public policy in technology, asked people earlier this month about whether they thought rules should be in place “prioritizing Internet traffic – such as one company willing to pay over another.” Well over half of the respondents–63%–replied either that all traffic should be treated equally or, if priority gets placed, the reason behind the prioritization shouldn’t be because one company pays for it.

The results of the poll, released Thursday, arrive just as the end of the public comment period draws near for the Federal Communications Commission’s sharply criticized proposed rule on net neutrality, the idea that ISPs cannot discriminate against certain web content. The deadline is Sept. 15.

The FCC’s proposed rule on net neutrality has come under fire in recent months, resulting in the Commission’s receipt of a record-breaking 1.4 million public comments.

On Sept. 10, a coalition of tech companies, consumer advocates and public policy groups organized a “day of action” called Battle for the Net, in protest of the FCC’s proposed rule, which generated nearly 2.5 million calls and emails to members of Congress and more than 700,000 comments to the FCC. That coalition advocates for the FCC to categorize ISPs under “Title II” of their statute, which would give the agency the legal jurisdiction to strictly regulate the broadband industry.

When it came to the concept of “net neutrality” within CALinnovate’s poll, however, Americans responded more ambivalently, CALInnovates Executive Director Mike Montgomery told TIME in a conference call. Two-thirds of those polled would like “new laws to deal with fast-paced changes that occur in technology,” but three-fourths weren’t sure the Federal government is capable of keeping up with the pace of technological innovation.

The Internet Association, an umbrella group that includes Google, Amazon, Ebay, Facebook and other web giants, also opposes the FCC’s proposed rule, but like many of those polled by CALinnovates, stops short of advocating for a specific solution.

“Protecting an open Internet, free from discriminatory or anticompetitive actions by broadband gatekeepers should be the cornerstone of net neutrality policy,” said Michael Beckerman, the President and CEO of the Internet Association. “The FCC should leave all of its legal authorities on the table to accomplish this goal.”

TIME Video Games

8 Things Bungie’s Destiny Could Have Done Better

Bungie

I’ve just finished watching the credits roll after sewing up Destiny‘s story-related finale. The credits are optional, just an icon that lights up in the lower righthand corner of the game’s map screen. You can ignore it, and no one would blame you for doing so–I have no idea who 99.8% of those people are either–but I like to give credits sequences their due.

They’re a humbling reminder that a ridiculous number of people probably devoted an insane amount of time to build something unfathomably complex. As someone on Twitter put it after I called Activision’s $500 million early sales windfall surreal: “The whole enormous enterprise of video game production is surreal.” Indeed.

So before you wade into this “cons” list, know there’s a “pros” one in the offing and that I like Destiny more than I don’t.

It’s Bungie doing what Bungie still does better than just about anyone else. It’s a slicker, no-frills version of Halo, sure, only by way of more recent online exemplars like Guild Wars 2 and Diablo 3.

Some of the game’s vistas are gobsmacking, and the way Bungie dynamically folds other players into or out of your particular game instance while keeping areas from overcrowding verges on ingenious.

I’m thoroughly impressed with that stuff, and I’ve only scratched the surface of competitive multiplayer, which I’m pretty sure Bungie views as Destiny‘s heart and soul.

But the game has several unmissable problems. Here are eight that come to mind.

The writing’s pretty terrible…

I’m sorry, Bungie’s team of crack creative writers. I’m sure you lingered over every plot point and sentence and punctuation mark, but as someone who was surprised and inspired by your grand-ol-science-fiction trailer (up to about the 1:00 mark, anyway) wrapped across a gazillion Brobdingnagian screens at Sony’s E3 presser, I was expecting a story more on par with Kim Stanley Robinson’s 2312.

Instead, Destiny feels like a paean to fictive mediocrity glommed onto shooting galleries wrapped in locales with meaningless gothic refrigerator-magnet names like “Shrine of Oryx” and “Temple of Crota” and “Rubicon Wastes.” It’s all visual sumptuousness backloaded with a boilerplate story so forgettable I probably couldn’t tell you what happened or why from memory with a gun to my head.

Halo was more ambitious (far from literary, but narratively bolder). The Library level alone was terrific. The series even inspired Hugo/Nebula-winning writer Greg Bear to write a bunch of books that play out in the Halo sandbox.

Destiny‘s story, by comparison, feels like something you get from the worst of the sorts of books you find shelved at the end of a bookstore’s sci-fi/fantasy section, the poorly written ones churned out every few months to placate franchise devotees.

Is that snobbery? Maybe, but it’s honesty from a guy still waiting for gaming’s Alan Moore or Gene Wolfe (that, and I’d argue Destiny‘s buildup promised more).

…as is the voice acting

Poor Peter Dinklage. The guy’s fantastic in Game of Thrones, no argument from me, but here he sounds like someone distractedly reading a bedtime story to a child while texting on his smartphone. My guess — knowing nothing about voice acting, mind you — is that since he plays a sentient robot-thingy, Bungie asked for a more neutral delivery, then forgot to apply the vocoder effect before shipping.

If Dinklage sounded less like bored-Dinklage and more like the computer in Wargames, we might not be having this conversation about wizards, moons and practically studied disinterest.

Carmina Burana wants its musical tropes back

Raise your hand if you’re as tired as I am of composers (in games or films) ripping off Carmina Burana‘s “O Fortuna” anytime they want to establish gravitas.

Some of the game’s music taken by itself is wonderful (I love the choral dissonances of the background music that plays while you’re in orbit, for instance), but marrying arcane-sounding lyrics and ethereal chanting/singing to climactic events for the umpteenth time is now the enemy. (As is not letting you turn the music down or off.)

It feels an awful lot like Halo

The way your health meter replenishes (and the sound it makes as it does), the fast-beeping klaxon that triggers when you’re down to a single health bar, the floating power jumps, the constant chatter of an A.I. companion you have to “deploy” to hack alien computers, the wave upon wave of enemies that storm from drop ships — Halo‘s fingerprints are all over this thing.

What’s wrong with a no-frills Halo and even better-finessed cooperative play? Nothing. Unless you’re burned out on Halo, because Destiny is strictly Bungie furiously tweaking and polishing a 13-year-old template, not subverting the genre, and certainly not tapping into whatever John Romero means (assuming he has the faintest idea what he’s talking about) when he says first-person shooters have “barely scratched the surface.”

Every mission is the same mission

Drop onto a planet’s surface, run down linear overland paths or underground corridors while taking out popup bad guys, deploy your tagalong robot at stations while fending off waves of more popup bad guys, then battle a boss. I’m not exaggerating: that’s every story mission in Destiny.

I’m not saying I didn’t enjoy the execution, given how well-rounded everything else feels, but know that Destiny basically has one story-based mission that it trots out ad nauseam.

Where’s random matchmaking for story missions?

Every story mission in Destiny is hypothetically cooperative, but only the Strikes (abnormally difficult boss-surrounded-by-battalions takedown missions) grab other players at random. If you want to play story missions cooperatively, you can, but you have to manually invite friends or pull up your friends list and bother nearby strangers.

It’s sometimes hard to play tactically in first-person scrums

Destiny‘s environments are busy environments. They look terrific, but they’re also overflowing with nuanced geometry in the way of irregular crevices and protrusions, especially underground. It’s easy in cramped confines crosscut by one-shot-kill energy bolts to get stuck on objects, because there’s no depth awareness when everything’s squashed into a hybrid 3D-over-2D plane.

That’s an any-first-person-shooter conundrum, to be fair, but I noticed it more than I usually do in Destiny. That may also be because Bungie employs a third-person view whenever you visit the Tower (Destiny‘s social hub where you can buy stuff, decrypt found items, pick up bounties and collect rewards).

Would a third-person view outside the Tower area break the game? If not, I’d love to see it as optional (speaking as a guy who played the game as the profession designed to lay back and snipe from cover).

Boy, do I miss Legendary mode

I’m that guy who’ll fire up a Halo on Legendary and inch along, dying just to see how each tactical scenario re-rolls: in the Halo games, the tactical permutations are endless.

In Destiny, by contrast, I’m pretty sure my knife-to-the-face/bullet-to-the-head ratio’s been about 60/40 or 70/30. With rare exception, I’m able to sprint right up to throngs of stupid-slow enemies and do the deed without recourse to cover. Playing story missions at Bungie’s recommended character levels, Destiny‘s enemies are tenpins, even when the game thinks its compensating by spawning waves in the dozens.

Halo gave you difficulty options to make that sort of tank-rush tactic punitive and often impossible. Destiny, in Bungie’s naked attempt to lubricate your journey toward its multiplayer-angled endgame, just winds up feeling tediously breezy as you roll through the story to hit the game’s level cap over its first dozen-plus hours.

TIME technology

Why Terrorists Love Twitter

Mosul Iraq ISIS
Fighters from the Islamic State group parade in a commandeered Iraqi security forces armored vehicle down a main road at the northern city of Mosul, Iraq on June 23, 2014. AP

ISIS and the challenge for social media sites

In 2011, the Somali Islamist group known as Al-Shabab took to Twitter. Its official handle taunted the group’s enemies, boasted of battlefield triumphs and shared images from the front lines of conflict zones. It sparred with political antagonists, rattling off missives in grandiose English. The terrorists—like the site’s less murderous users—used Twitter to share news and promote their brand. In 2013, a Shabab account live-tweeted commentary as allied fighters carried out a terrorist attack at a Nairobi shopping mall.

Terrorists love Twitter. That includes the Islamic State of Iraq and Greater Syria (ISIS), the Sunni Muslim extremists whom the U.S. is targeting in an expanded military campaign. ISIS has emerged as the most sophisticated group yet at using the service to spread its bloodthirsty message. And when ISIS jihadists and tens of thousands of acolytes swarmed Twitter in recent months, it raised the question of how social media sites should respond when unsavory groups colonize their platform.

There are no easy answers. Social-media networks exist so users can share information; sites like Twitter are neither equipped nor inclined to police large numbers of rogue feeds themselves. And within the intelligence community, there is no consensus on whether the use of sites like Twitter as a propaganda tool hurts or helps U.S. interests.

To some observers, Twitter was derelict in allowing extremist accounts to flourish. “For several years, ISIS followers have been hijacking Twitter to freely promote their jihad with very little to no interference at all,” says Rita Katz, director of the SITE Intelligence Group, which studies jihadi extremists’ behavior online. “Twitter’s lack of action has resulted in a strong, and massive pro-ISIS presence on their social media platform, consisting of campaigns to mobilize, recruit and terrorize.”

Others say it’s not so simple. “There is a case to be made for removing the content or removing the most prolific [jihadist] accounts online. Each time that happens, they had to rebuild their audience. It has a disruptive effect,” says counterterrorism expert Clint Watts, who has studied ISIS’s behavior online. But ISIS accounts may also, in some cases, be a boon to intelligence-gathering efforts. “Their braggadocio tells us what we don’t know about what’s happening in eastern Syria,” Watts says. “In Iraq they show us every one of their successes. There is value in that.”

For that reason, some government officials may prefer the accounts remain open. “There is some value to being able to track them on Twitter,” says William McCants, a former State Department senior adviser who directs the Project on U.S. Relations with the Islamic World at the Brookings Institution. McCants recalls that a U.S. intelligence official described the site as a “gold mine” of information about foreign-fighter networks, better than any clandestine sources. The State Department is using Twitter itself, with a counter-propaganda campaign run through an account, Think AgainTurn Away. It tries to nettle ISIS and neutralize their recruiting.

A Twitter spokesperson declined to comment for this article. The site’s rules prohibit threats of violence, harassment and other abuses, and government agencies or law enforcement officials are able to request the removal of prohibited content. In 2013, it received just 437 such requests from governments worldwide; it received 432 in the first half of this year.

In recent months, Twitter has cracked down on some accounts, including those sharing macabre images or videos of the beheading of American journalists James Foley and Steven Sotloff. But it is not trawling for the content that some government officials believe has the greatest potential to convert potential conscripts. “This is not necessarily a bloody picture. It’s somebody telling you to go kill,” says Alberto Fernandez, coordinator of the State Department’s Center for Strategic Counterterrorism Communications, whose digital outreach team is responsible for the Twitter counter-messaging campaign. “That discussion is not being taken down by Twitter.”

It’s easy to see why terrorists flocked to the platform. Beginning in the mid-2000s, al-Qaeda has been organizing online through bulletin-board forums, which were largely password protected and sometimes required special contacts to gain access. Moderators would scrub signs of dissension. In contrast, Twitter is something of a digital town square—a free megaphone to reach a mass audience, easily accessible on smartphones and largely unmonitored.

As ISIS fighters began capturing vast swaths of Syria and Iraq this summer, its network of online organizers—there are around 30 key players, according to analysts who study global extremism online—tweeted about territorial gains, posting photographic proof of their conquests. They softened their hard-edged image by sprinkling in common humanizing touches, like pictures of meals and cute cat photos. And they set about trying to recruit more conscripts—including Westerners—to the cause.

It may seem incongruous; religious extremism is in large part a renunciation of modern society, while the social-media platform is both emblem and enabler of the networked world. But since it is impossible to scrub all pro-ISIS sentiment from Twitter, U.S. analysts are trying to use the service to piece together a better understanding of the terrorist group’s dynamics. Twitter’s decision to silence some accounts but not all is fine, McCants says, and watching the group latch onto a new account when a big one is blocked can be instructive. “When you knock one of them down, it’s interesting to see how quickly they reconstitute and who their earliest followers are,” he says. “Those are the guys that are plugged in.”

TIME Smartphones

Specs Shootout: iPhone 6 and iPhone 6 Plus vs the Competition

Choosing the right smartphone involves plenty of intangible metrics, to be sure. But if you’re looking for raw data about how the iPhone 6 and iPhone 6 Plus stack up against high-profile Android handsets, check out the below chart. The iPhone 5s has been thrown in for good measure, just so you can get a good idea of the newer models’ enhancements (or lack thereof).

You can also build your own comparisons if you’d like to include other phones. Head over here and check the “Add to compare” box next to each phone you want to examine, then click the “Compare Now” link in the right sidebar once you’re ready.

TIME Software

Apple iCloud Gets Major Price Drop Ahead of iPhone 6 Launch

Apple CEO Tim Cook Announces the Apple iPhone 4s
Apple CEO Tim Cook speaks during an event at the company's headquarters in Cupertino, California on Tuesday, Oct. 4, 2011. David Paul Morris—Bloomberg / Getty Images

The price of cloud storage has fallen once again. This week, Apple announced price reductions across its full range of popular iCloud data storage plans.

Nothing is changing with the most basic Apple iCloud offering – your first 5GB of storage is still free. You can upgrade to 20GB for $0.99 per month (formerly, 10GB cost $20 per year), and if you really need space, you can get 200GB for $3.99 per month. Ginormous 500GB ($9.99/mo) and 1TB ($19.99/mo) plans are also available for more serious business customers.

If you’re considering buying the new Apple iPhone 6 or iPhone 6 Plus when the devices are released on September 19, it’s worth taking a moment now to re-evaluate your cloud backup needs. Apple’s iCloud is the easiest way to map your next phone to your current one and transfer all your favorite photos, but many will find the 5GB free data allotment insufficient to keep a full backup. A larger 20GB account size will cover everything on a new 16GB iPhone 6 and leave a little extra room for storing documents and other items you’d like to be able to access anywhere.

Of course, you don’t need to use iCloud as your backup service provider – in fact, there are good reasons not to. Celebrity photo leaks aside, Apple’s iCloud is still one of the most expensive cloud storage providers available. Competitor Google Drive, for example, offers 15GB of free storage and charges $1.99 per month for 100GB of space. Drive may not be a perfect white glove solution for iPhone backup, but it’s great for larger photos and video files if you want to avoid a monthly charge. Remember, once you start paying for cloud storage, it’s hard to switch back to a free option and still keep all your files.

If you’re interested in learning more about the new iCloud storage plans or upping your own personal allotment, visit apple.com/icloud.

This article was written by Fox Van Allen and originally appeared on Techlicious.

More from Techlicious:

TIME Apple

A Real Watch Guy’s Take on the Apple Watch

Apple Watch
Apple

What he liked and didn’t like about Apple’s entrée into his world

fortunelogo-blue
This post is in partnership with Fortune, which offers the latest business and finance news. Read the article below originally published at Fortune.com.

By Philip Elmer-DeWitt

“Apple got more details right on their watch than the vast majority of Swiss and Asian brands do with similarly priced watches, and those details add up to a really impressive piece of design.”

So writes Benjamin Clymer, the former UBS consultant who founded and edits the respected horological website Hodinkee.

In the Apple Watch’s most detailed review yet, he offers his perspective on what the company got right and where the jury is still out.

For the rest of the story, please go to Fortune.com.

TIME Apple

How Analysts Reacted to Apple’s Major Announcements

Apple Unveils iPhone 6
Apple Watch are displayed during an Apple special event at the Flint Center for the Performing Arts on September 9, 2014 in Cupertino, California. The Asahi Shimbun—Getty Images

A few took a step back from Tuesday’s announcements to look at the big picture

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This post is in partnership with Fortune, which offers the latest business and finance news. Read the article below originally published at Fortune.com.

By Philip Elmer-DeWitt

Katy Huberty, Morgan Stanley: Event Confirms This Cycle is Different. “Phone 6 / 6 Plus are priced right with features that will drive share gains, Apple Pay is another sign of Apple’s ability to solve complex problems and partner with an existing ecosystem (like iTunes and App Store), and Apple Watch is a first step toward unlocking the wearables market opportunity.” Overweight. $110.

Gene Munster, Piper Jaffray: Apple delivers on promises, exceeds expectations on payments. “Apple delivered on its promise to launch new product categories and services in 2014 with the Apple Watch and Apple Pay. We also note that as expected, Apple announced two larger screen iPhones. While the new iPhones and watch delivered on high expectations, we believe that Apple Pay was the star of the show and should fuel investor belief that Apple could develop a meaningful payments service that could improve earnings over time. Most near term, we expect Apple to release weekend sales figures on 9/22 (continue to believe in our 6.5 million estimate) and note there could be some investor concern given y/y comps that include significant channel fill. Beyond the weekend figures, we believe Apple is entering its strongest product and service offering in history and remain positive on AAPL.” Overweight. $120.

Brian Colello, Morningstar: Innovation Still Vibrant at Apple, But Expectations Remain High. “In our view, Apple’s latest product introduction event was a success. Barring any execution missteps, the launch of two larger-screen iPhones, ApplePay, and AppleWatch should put to rest any fears that Apple and its management team had misplaced their innovation mojo. News around the iPhone 6 and iPhone 6 Plus was mostly in line with our expectations. At this point, we remain comfortable with our estimates of 60 million iPhone unit sales in the December quarter, even though we realize that Apple’s current stock price likely bakes in even loftier expectations.” Raises fair market estimate to $93.

For the rest of the story, please go to Fortune.com.

TIME FindTheBest

13 Apple Watch Design Combinations (and What Each Says About You)

You weren’t going to buy an Apple Watch: you were just curious. You were perfectly happy with your iPhone, iPad, iMac, and Macbook Pro, thank you very much. And then, somewhere between “space black stainless steel” and “milanese loop,” everything changed.

So you’re going to buy the new Apple Watch, even if it means missing your best friend’s sister’s wedding and eating only canned tuna for four months. Don’t worry; no one will judge you for making an adult financial decision.

They will, however, judge you for the design you choose, so study up. We’ve reviewed all the options: six metals, six bands and 11 face designs. Here are 13 potential design combinations…and what each will say about you.

A quick look at the Apple Watch and its competitors. Battery life is rumored at one day.

1. The Bare-Bones Basic

Metal: Stainless Steel

Band: Link Bracelet

Face: Utility

What it says: I have no idea what I want out of life.

2. The Hipster

Metal: Silver Aluminum (recyclable)

Band: Classic buckle (bringing it back)

Face: Solar (all-natural)

What it says: I’m anti-establishment, but I just spent $349 on a watch from a multi-billion-dollar company.

3. The Extra-Terrestrial

Metal: Space Black Stainless Steel

Band: Jet Black Sport Band

Face: Astronomy

What it says: I can name every Star Trek character in under 20 seconds.

4. The Waste of Money

Metal: 18-karat rose gold

Band: Mahogany modern buckle

Face: Solar

What it says: I live paycheck to paycheck, but at least I look rich.

5. The James Bond

Metal: Space Black Stainless Steel

Brand: Link Bracelet

Face: Simple

What it says: I watched Skyfall six times in theaters.

6. The Normal Watch

Metal: Stainless Steel

Band: Classic Buckle

Face: Simple

What it says: I just paid 10 times the money for a timepiece that looks like a $35 grocery store Timex.

7. The Mickey Mouse

Metal: Silver Aluminum

Band: Bright Yellow/Green Sport Band

Face: Mickey Mouse

What it says: I’m eight years old.

8. The Risk-Taker

Metal: Space Black Stainless Steel

Band: Milanese Loop

Face: Modular

What it says: Every time I eat out, I order the weirdest, most unpronounceable menu item. I shop for products the same way.

9. The Failed Interior Designer

Metal: 18-Karat Yellow Gold

Band: Blue Leather Loop

Face: Color (orange)

What it says: Don’t hire me.

10. The Apple Fanboy/Fangirl

Metal: Silver Aluminum

Band: White Modern Buckle

Face: Photo (of Steve Jobs)

What it says: I have three more of these watches at home.

11. The Non-Watch Wearer

Metal: Stainless Steel

Band: None (took it off and threw it away; face stored in pocket)

Face: Utility

What it says: I should have just bought an iPod Nano.

12. The Well-Intentioned Couch Potato

Metal: Space Gray Aluminum

Band: Bright Blue Sport Band

Face: Chronograph

What it says: I bought this watch, worked out twice, and now I just send animated emojis to my friends.

13. The Fitness Guru

Metal: none

Band: none

Face: none

(AKA: just wear the same old Casio stopwatch)

What it says: I’m actually in shape and don’t need an Apple Watch to pretend I’m fit.

This article was written for TIME by Ben Taylor of FindTheBest.

TIME

In the Latest Issue

Never Offline
The Apple Watch is just the start. How wearable tech will change your life—like it or not

Apple’s Watch Will Make People and Computers More Intimate
The new device will bring us one step closer to human-machine symbiosis

Missed Chance on Immigration
Obama had an opportunity to do something great. Instead, he hid behind the politics

The Artful Dodgers
Companies that flee the U.S. to avoid taxes have forgotten how they got so big in the first place

Disruptive Technology Is Changing How Kids Learn
Research show new tools can make kids more engaged and more creative

Kansas Makes a Race
Democrats quit a Senate battle in hopes of winning the war

Brutal Ray Rice Video Exposes Failures of a National Obsession
Football is not a game anymore

Chris Kluwe: NFL Would Rather Sell Women Pink Jerseys Than Protect Them
In football, and in the case of Ray Rice, the tape never lies. But the NFL sure has

Ray Rice’s Abuse Video: Seeing is Believing a Crime Really Happened
In many horrific contexts, images have the power to wake up our outrage to abstract wrongs

Robin Givens on Domestic Violence: ‘Why I Stayed’
The actress and activist on how video and social media are changing the way we treat women struggling with abusive relationships

Kirsten Gillibrand: ‘The Way the NFL Handled This Was Disgraceful’

Changing The Culture

The Never-Ending War
The setting remains the same, but new enemies and allies have emerged

The Power of Sleep
New research shows a good night’s rest isn’t a luxury–it’s critical for your brain and for your health

The Culture

Pop Chart

Henry Kissinger Reminds Us Why Realism Matters
In his new book, the 91-year-old statesman strikes a note of humility

Terry Crews Won’t Hit the Brakes
What makes Hollywood’s most driven overachiever run

Almost Everybody’s Got Talent
Simon Cowell’s improbable shows sweep the globe

Tana French’s Relentless Mystery
What makes the Irish author’s novels so singular

New Show Charts Highs and Lows of Heels
Fashion historians celebrate foot wear at museum exhibition

Working From $9 to $5
Thanks to the new economy’s outsourcing websites, even my “job” just got easier

10 Questions with Sheryl Sandberg
The Facebook executive talks about young love, big mistakes and why she wants college students to Lean In

Remembering Joan Rivers, Comedy Diva
Comedy diva

World

Briefing

The Highest Sacrifice

A Day In The Life
Apple wants consumers to connect with its watch from morning to night with these apps

Birth Control Curveball

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