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[Technology 1254] Re: Second Life for Survivor classBakin, Barry barry.bakin at lausd.netFri Aug 31 12:57:35 EDT 2007
Working in a computer lab or everyone having laptops would certainly be convenient, but students could benefit from using online environments even if a class only "visits" a computer lab once a week or there was only one laptop in a class with Internet access. The key would be how the instructor chooses to implement the educational tools online environments represent. The exercises and preparation the instructor does prior to a visit to the computer-lab, the exercises and practices that follow a visit to the computer-lab and the goals that the instructor has for the students must be adjusted to complement each individual class setting. The same activities that a class can do in a lab can be done with a single laptop. The instructor simply has to implement ways to provide access to all the students in the class through a rotational system. Barry Bakin ESL teacher Advisor, Division of Adult and Career Education, Los Angeles Unified School District -----Original Message----- From: technology-bounces at nifl.gov [mailto:technology-bounces at nifl.gov] On Behalf Of Bonnie Odiorne Sent: Thursday, August 30, 2007 3:00 PM To: The Technology and Literacy Discussion List Subject: [Technology 1251] Re: Second Life for Survivor class At a faculty meeting today the Chancellor was all on about online environments: Second Life was even mentioned, in terms of "engaging students in instruction." I know the pitfalls of asynchronous vs.synchronous environments, and fail to see how this could immediately impact classroom instruction unless one worked in a computer lab or everyone had laptops., Can anyone please enlighten? Bonnie Odiorne, Ph.D. Writig Center, Adjunct prof Post University Cindy J Holden <gradplan1 at gmail.com> wrote: I would like to use Second Life as a meeting space for some techie teens I am working with in a drop-out recovery program. Having gone in and experimented with the environment, I found I liked the challenge to my spatial intelligence. What I did not like was the billing notice ( 9.95) I got from Second Life. I thought one could explore for free and purchase real estate, etc. later. I have emailed to ask them why I would have received a bill. So far, no response. I will not use this tool with my students if they are going to be billed without their consent. On 8/24/07, Marian Thacher <mthacher at otan.us> wrote: My 2 cents - it would be really fun for students who are already online gamers or used to an avatar environment, and pretty hard for those who are new to it. But I haven't tried it with learners. Has anyone? Also, I guess you would have to hook up with an organization that has land so you would have a place to meet. Not hard, but takes some looking around. How would others handle this? You definitely don't want to build your own environment! Marian Thacher OTAN www.otan.us <http://www.otan.us/> The Technology and Literacy Discussion List < technology at nifl.gov <mailto:technology at nifl.gov> > on Friday, August 24, 2007 at 6:24 AM -0800 wrote: Our freshman seminar is structuring its class as "Survivor," with tribes, tribal councils, challenges, and the like. We're using a wiki for group collaboration. Would "Second Life" work for that kind of environment? Bonnie Odiorne, Ph.D. adjunct professor, director, writing center Post University, Waterbury, CT Marian Thacher <mthacher at otan.us> wrote: Right, Barry, Second Life is like Real Life in that way - you have to figure out your own mission - no small task sometimes! But if you were meeting your students in a particular area, and giving them an assignment, having a discussion, sending them on a quest or whatever, that would be their learning experience. You would be supplying the mission. Marian Thacher OTAN The Technology and Literacy Discussion List < technology at nifl.gov <mailto:technology at nifl.gov> > on Wednesday, August 22, 2007 at 5:18 AM -0800 wrote: To Barry from another Barry, I think second life has merit to it, I think it is a lot like the game World of Warcraft, AKA WOW. A major difference I have noticed in my minimal time on the system is that there is no set purpose for an avatar to continue, as an example, in WOW after you decide who you will be, what you will wear, etc you are given a mission. As opposed to Second Life where I built my avatar and then essentially walked around, lost. If you were able to give your students directions to you virtually that may work. Do I have this wrong? Is a player given a sense of purpose and an idea of what they need to do to continue playing? Barry Burkett, Frankfort, KY -----Original Message----- From: technology-bounces at nifl.gov <mailto:technology-bounces at nifl.gov> [ mailto:technology-bounces at nifl.gov <mailto:technology-bounces at nifl.gov> ] On Behalf Of Bakin, Barry Sent: Monday, August 13, 2007 6:59 PM To: The Technology and Literacy Discussion List Subject: [Technology 1211] Re: Prosessional Development Design &Developmentfor the 21st Century I don't know if it's been mentioned in this forum or not but there's an interesting discussion taking place at Sylvia Martinez' blog on her experiences with using SL as an educator. It's worth looking at for some of the issues that she raises. You can read through her original posting as the responses at http://blog.genyes.com/index.php/2007/07/21/second-thoughts-on-second-li <http://blog.genyes.com/index.php/2007/07/21/second-thoughts-on-second-l i> fe/ Again, as David notes, my position is not one of saying one should use or not use Second Life but rather what would it take to get to the point that educators would want to invest their time to make this technology tool practical for the students they work with. Speaking as one who is extremely pleased to get something as basic as an email message from a student, it would take some doing to expect my students to be creating avatars and visiting educational sites on SL on their own. I'm not convinced yet that my time is well-spent on encouraging that endeavor. Barry Bakin Pacoima Skills Center Division of Adult and Career Education, Los Angeles Unified School District -----Original Message----- From: technology-bounces at nifl.gov <mailto:technology-bounces at nifl.gov> [ mailto:technology-bounces at nifl.gov <mailto:technology-bounces at nifl.gov> ] On Behalf Of David J. Rosen Sent: Monday, August 13, 2007 11:31 AM To: The Technology and Literacy Discussion List Subject: [Technology 1210] Re: Prosessional Development Design & Developmentfor the 21st Century Hello Mark, and others, Thanks for your thoughts on the use of Second Life (SL) for adult literacy education. I hope you will share some of your group's research on "under what conditions and for what purposes 3DVR might be more appropriate or effective than other tools/environments for learning" and what you see as some of the opportunities and limitations of using Second Life. I would like to learn more about what "we need to advocate *for* educators *to* vendors like Linden Labs, so they build in more education-appropriate features." What features on SL do you think are worthwhile? What other features should we be advocating for? ---------------------------------------------------- National Institute for Literacy Technology and Literacy mailing list Technology at nifl.gov <mailto:Technology at nifl.gov> To unsubscribe or change your subscription settings, please go to http://www.nifl.gov/mailman/listinfo/technology <http://www.nifl.gov/mailman/listinfo/technology> Email delivered to barry.burkett at franklin.kyschools.us <mailto:barry.burkett at franklin.kyschools.us> ---------------------------------------------------- National Institute for Literacy Technology and Literacy mailing list Technology at nifl.gov <mailto:Technology at nifl.gov> To unsubscribe or change your subscription settings, please go to http://www.nifl.gov/mailman/listinfo/technology <http://www.nifl.gov/mailman/listinfo/technology> Email delivered to mthacher at otan.us <mailto:mthacher at otan.us> ---------------------------------------------------- National Institute for Literacy Technology and Literacy mailing list Technology at nifl.gov To unsubscribe or change your subscription settings, please go to http://www.nifl.gov/mailman/listinfo/technology Email delivered to bonniesophia at sbcglobal.net ---------------------------------------------------- National Institute for Literacy Technology and Literacy mailing list Technology at nifl.gov To unsubscribe or change your subscription settings, please go to http://www.nifl.gov/mailman/listinfo/technology Email delivered to mthacher at otan.us ---------------------------------------------------- National Institute for Literacy Technology and Literacy mailing list Technology at nifl.gov To unsubscribe or change your subscription settings, please go to http://www.nifl.gov/mailman/listinfo/technology Email delivered to gradplan1 at gmail.com -- Cindy Holden High School Liaison Learning Works Windham 167 Main Street Brattleboro, VT 05301 (802) 257-9449 extension 106 (802) 257-3762 fax cholden at vtadultlearning.org ---------------------------------------------------- National Institute for Literacy Technology and Literacy mailing list Technology at nifl.gov To unsubscribe or change your subscription settings, please go to http://www.nifl.gov/mailman/listinfo/technology Email delivered to bonniesophia at sbcglobal.net -------------- next part -------------- An HTML attachment was scrubbed... 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