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TRADEMARK USAGE POLICY
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This Trademark Usage Policy will show you the proper use of RealNetworks, Inc trademarks and logos.

USE THE CORRECT SYMBOL
When referencing Real trademarks and registered trademarks, always include the proper notation after the name and logo. (® for Registered Trademarks and ™ for Trademarks) Failure to do so dilutes our trademark protection. In text it is only necessary to annotate the first instance of the trademark in a given document or piece. After the first instance you may drop the ® or ™ after the word. When using logos, always include the ® or ™ in every instance. Logos may only be used under license from Real.

USE FULL, PROPER, TRADEMARKED BRAND NAMES
Always use the full, proper trademarked brand names in all communications. Real brands are part of a brand system by whicheach name begins with the word "Real" Therefore, full, proper, trademarked brand names are "RealPlayer", "Rhapsody", and "RealArcade" Never abbreviate a Real brand to create an acronym.

Examples of incorrect use:
Player instead of RealPlayer™
RA instead of RealAudio™

DO NOT ALTER REAL BRANDS OR LOGOS
When using a Real brand, never vary the spelling, add or delete hyphens, make one word two, or use a possessive or plural form of the Real brand. When using a Real logo, never modify the design, add or delete any elements or words, change any colors or proportions.

THE REAL LOGO
The Real logo must be used as a stand-alone icon to connote origination of RealNetworks, without other logos and trademarks associated with it.

Only RealNetworks products and services may be used in conjunction with the Real logo.

REAL BRANDS & THIRD PARTY TRADEMARKS
Do not combine the Real brands with third party trademarks. Third party names and logos cannot be used in conjunction with Real brands and logos in product names except to connote that Real technology is included. Real brands and logos may not be used as part of the product name for any third party product.

Example of correct use:
RealAudio® encoding for Playtime
Playtime Server with RealVideo®

Example of incorrect use:
RealAudio® Playtime Encoder
Playtime RealServer

LOGO SIZING
When materials are co-branded, the prominence of the Real logo should be at least proportionate to its contribution to the partnership. Therefore, Real’s logo should be of equal size and prominence with an equal partner. If Real is the dominant partner, the Real logo should be larger than partner logos. If Real is one of several lesser partners in an initiative headed by a dominant partner, Real’s logo should be at least of equal prominence and size with the lesser partners, but smaller than the dominant partner. In partner promotions, the Real logos cannot be altered in any way.

COPYRIGHT STATEMENTS
Each name, term or mark that is a registered trademark must include the applicable mark and copyright statement when it is used.

Example:
"_____ is a trademark or a registered trademark of RealNetworks, Inc."

There is no "boilerplate" footnote. The blank space should be a list of all RealNetworks Marks and RealNetworks logos that appear in that particular piece. If all RealNetworks Marks and RealNetworks logos are registered trademarks, then the footnote should indicate as such. Footnotes should always be complete sentences, and ordinarily appear on the copyright page, on the last page of the material, or on packaging.

Example:
®2003 RealNetworks, Inc. Patents Pending. All rights reserved. RealNetworks, Real, the Real logo, RealPlayer, and the RealPlayer logo are trademarks or registered trademarks of RealNetworks, Inc.

PRODUCT PACKAGING
Special attention should be devoted to the correct use of Real brands and logos on product packaging. Any Real brand that is displayed on packaging should be attributed with the appropriate trademark symbol (refer to the Real Trademarks Chart) the first time it appears on each side of the package. Any Real logo that is displayed on packaging should be attributed with the appropriate trademark symbol each time it appears on the package. A copyright statement, which is most commonly combined with copyright and patent information, should reference each Real brand and logo that appears on the packaging. Ordinarily, this footnote appears on the back of the packaging.

POWER POINT & OTHER PRESENTATIONS
Real Brands and logos, should always be attributed with the proper symbol and footnoted on all presentations that are displayed to the public (sales, trade shows etc). If a presentation is used internally, Real brands and logos should be attributed but need not be footnoted.

THIRD PARTY LICENSORS
Some RealNetworks products include technology used under license from third party licensors. You may not use any such third party trademark without express permission from the owner.

RESERVATION OF RIGHTS
RealNetworks, Inc is the owner of all right, title, and interest in the Real brand and logos. No person or entity may reproduce or use (or authorize the reproduction or use of) the Real brands and logos in any manner other than expressly authorized by Real. Unauthorized use of Real brands and logos is strictly prohibited.

RealNetworks, Inc may, at its sole discretion, modify the Real brands and logos at any time. Please refer to the Real Trademarks Chart periodically to ensure your compliance. In order to assure compliance and quality of control, Real may request that you provide samples of any marketing, advertising, or other material that includes the Real brands and logos.

REAL TRADEMARKS & REGISTERED TRADEMARKS
Shown below is a list of current RealNetworks Marks that reflect the current registration status. This list will be updated from time to time, at RealNetworks sole discretion.

When referencing Real trademarks and registered trademarks, always include the proper notatation after the name and logo. (® for Registered Trademarks and ™ for Trademarks) In text it is only necessary to annotate the first instance of the trademark in a given document or piece. After the first instance you may drop the ® or ™ after the word. When using logos, always include the ® or ™ in every instance.

Registered Trademarks ®
- Real
- RealNetworks
- RealPlayer
- Rhapsody
- RealArcade
- RealAudio
- RealVideo
- RealProducer

Trademarks ™
- RealPlayer Enterprise
- RealPlayer Enterprise Manager
- Helix
- Helix DNA
- RealDownload
- SureStream
- Neuralcast
- GamePass
- OnlineTV
- PlayNow
- TrueLive

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