Play Without
Borders Kit
Play Without Borders Teacher Guide
Play Without Borders Teacher Guide (PDF –
192K)
Page 1
Dear Educator,
www.weeklyreader.com/VERB* In addition to this program, there are several resources you can find
online:
- Teacher Section — Monthly suggestions on how to motivate students,
advice from other teachers, and an opportunity to share your ideas.
- Kid Section — A new VERB theme for every month, offering ideas on
how to get active.
- Parent Section — Monthly ideas to incorporate activity during after-school hours and weekends,
suggestions from other parents and an address to share their ideas.
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Knowing that you’ve taken the time to order this physical activity
package — VERB™ Play Without Borders — tells me that you have your students’
best interests at heart. Because no matter how good an education we give
them, or how many opportunities we try to expose them to, we also have to do
our best to ensure that they pursue a lifestyle that will give them the best
of health. An essential aspect of a healthy lifestyle is being physically
active.
To help support your efforts in getting students ages 9 to 13 physically
active, we have put together these materials that will expose kids to a
world of play possibilities. This program was developed in support of the
VERB campaign created by the U.S. Department of Health and Human Services’
Centers for Disease Control and Prevention (CDC) to encourage regular
physical activity among young children.
The ideas in this Teacher’s Guide alone will help you introduce your
students to games as diverse as hopscotch from around the world, “Native
American Kickball” from Canada, “Los Hoyos” from Mexico and more. The
sections inside can be photocopied and given to kids so they can try out the
games or create their own versions — anytime and anywhere they want.
To gain support and encouragement from families on this important
initiative, we have also provided you with a reproducible parent letter
Parent Letter on the back of this guide (a Spanish version of the letter is
available at www.weeklyreader.com/verb*).
The 150 student “Playports” serve as their personal passports of play —
allowing them to discover games from their own heritage and around the
world. Exposure to the many interpretations and styles of activities will
hopefully inspire them to create their own play — without borders. We’ve
provided you with a stamp to recognize when students try new games and
create their own on their journey of play possibilities. There’s also a wall
poster designed to inspire students to explore play from around the world.
Please know we appreciate your enthusiasm and commitment. Together, we
can help to create a healthier, happier generation of young people.
Sincerely,
Faye Wong
Director,
VERB Campaign
In support of VERBTM and the U.S. Department of Health and Human
Services’ Centers for Disease Control and Prevention (CDC). VERB is a
trademark of the DHHS, CDC. © 2004 CDC. All rights reserved. Weekly Reader
is a registered trademark of Weekly Reader Corporation.
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Page 2
Check out the rules for some popular games around the world. Get creative
and make them yours by adding your own twist. Then, play them at home, at
recess, at the park...you get the idea — anytime, anywhere.
Hopscotch
Hopscotch is a game that has a long history and is played in almost every
country around the world. You can play it almost anywhere. Try it out, then
create your own hopscotch board and game. No one’s stopping you!
Great Britain — Hop-Round
Players need to decide on a score that will win the game.
Each player has five pebbles. You throw the pebbles into the circle one
at a time or all together. Add up the numbers for each of the spaces where
the pebbles have fallen. (If a pebble falls on a line, it doesn’t count.)
This is the score you will get if you jump in and out of the pattern
successfully.
Hop around the pattern on one foot, picking up the pebbles as you come
across them in each space. You are not allowed to touch the lines or put
your other foot down. If you do this successfully, you can claim any space
as your own. No other player is allowed to hop in that space.
The first player to reach the score agreed upon at the start is the
winner.
Italy — Campana (“bell”)
Throw a puck into space 1, and hop over it into space 2.
Hop into spaces 12 and 3, and 4 and 11, with one foot in each space.
Then, hop back to space 14 following the numbers, and back to space 2 and
out of the pattern.
Repeat the steps above by throwing the puck into each of the boxes. The
first player to complete the entire pattern wins. (A turn is lost if you
touch a line while hopping, if your puck lands in the wrong box or touches a
line, or if your other foot touches the ground while hopping.)
El Salvador — Peregrina (“female pilgrim”)
Toss the puck into the first box, hop over it into the second box on one
foot. (Your turn ends if you put your hands on the ground or touch any of
the lines.)
While standing on one foot in the second box, bend to pick up the puck in
the first box, then hop over that box and out of the pattern.
Keep throwing the puck into the next box, picking it up and hopping back
out of the pattern. The “ala” is a “wing”— you can land with one foot in
each, but never put your foot down in one if that’s where you threw the
puck.
When you throw the puck into “el mundo” (“the world”), jump into it with
both feet, then jump and turn facing the start and hop out of the pattern.
Once you’ve completed the entire pattern, mark an “X” in the first box.
No other player can land in that box, and no player can put an “X” in a box
that has already been marked. The player with the most “X” marks wins.
France — Escargot (“snail”)
This game is also called “La Marelle Ronde”
or “round hopscotch.” Choose which foot you will use to hop on, and use only
that foot to hop through the snail. Do not touch the lines while hopping and
hop only one time in each space. (In case you didn’t notice, you don’t need
a stone or puck to play this game.)
Once in the center, you can put both feet down and rest before hopping
back out of the snail. Repeat the process again.
After hopping in and out of the snail two times, choose a space as your
“maison” (“house”), and write your initials in it. In this space, you can
put down both feet and rest. No other player can land in your “house.”
When all of the boxes have initials in them, or when no one can hop into
the center space, the game is over. The player with “houses” in the most
squares wins.
Training Tips for…
Snowboarding – Practice some yoga and stretching moves to enhance
balancing skills. Pretend that you’re snowboarding by keeping your feet
shoulder-width apart. Then, try doing different stretches and squats without
lifting your feet, just like you would while snowboarding!
Jianzi – Need a new twist to badminton and soccer? Try the Chinese game of jianzi (say: jon zoo) where groups of five try to keep the birdie, or
shuttlecock, in the air for as long as possible using the heels or soles of
their feet (no hands or rackets!).
Tennis – Who needs a racket? When tennis first started, players just used
the palms of their hands. Come to think of it…you don’t need a net either.
Play a game similar to Mexico’s jai alai (say hi lie) (which uses a curved
wicker basket) and frontón (which uses tennis rackets) where a ball is hit
off a wall until someone misses. Any variation you try is sure to get the
same result — fast moving fun!
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Page 3
Take a ride around the world without even getting on a plane! There’s no
travel or passport needed to try out play from different countries. And this
kind of play can happen anytime, anywhere and with anything you have to make
it fun and keep it moving. This is play that works best YOUR way!
Canada – “Native American Kickball”
Originally played by the Hopi
Indians, this game is all about teamwork. First you create an obstacle
course using anything you have hanging around (jump ropes, cones, garbage
cans…whatever you have). Make as many twists and turns as you want. Then,
two teams run through the course, kicking their ball forward to the end or
finish line. Each team member takes a turn kicking the ball through the
course, but no one player can kick the ball twice in a row. The team that
finishes in the fastest amount of time wins! Add your own twists and turns
to this game, and start kicking…or maybe hopping…or wheel barrowing…or
skipping…you get the idea! (Source: Corbett, Doris; John Cheffers; and
Eileen Crowley Sullivan; ed. Unique Games and Sports Around the World: A
Reference Guide. Westport: Greenwood Press, 2001.)
United States – “Triathlon”
Inspired by tests taken by lifeguards, the
triathlon started as a competition between American soldiers in Hawaii to
see who was the best athlete. Talk about a test of endurance! In the
triathlon, people swim, cycle and run to cross the finish line. The idea of
mixing and matching sports caught on — now there’s the snow triathlon (cross
country skiing, mountain biking and running), snow duathlon (running and
cross country skiing) and aquathlon (swimming and running). So, what’s your
–thlon? Pick two, three or four of your favorite sports or games and make
your own!
(Source: Fortin, Francois. Sports: The Complete Visual Reference.
Canada: Firefly Books, 2000.)
Mexico – “Los Hoyos”(“the holes”)
All this game needs is a tennis ball
and some chalk. For each player, you create a hole (using chalk, a paper
plate, or even digging a hole in dirt if you’re playing outside) about 10
feet away from where the players will stand. The first player rolls the ball
into another player’s hole. If they miss the hole, the next player rolls the
ball. If the ball lands in the hole, whoever the hole belongs to has to run
to get the ball without being tagged by the other players. If the player
makes it back to their standing place without being tagged, they get a
point. Try out “Los Hoyos” or create your own game using just a tennis ball
and chalk. See what you can come up with!
(Source: Erlbach, Arlene. Sidewalk
Games Around the World. Brookfield: The Millbrook Press, 1997.)
Nigeria – “Big Snake”
This is not your ordinary tag! As the “snake” tags
other players, they join hands and the snake becomes longer. Only the head
and tail of the snake can tag people. If players in the snake break hands,
runners can tag the snake and send it home (an area you choose before
starting the game). If the snake is long enough, it can encircle players to
try and tag them. In China, in a similar game called “Chase the Dragon’s
Tail,” the players start out as a long dragon and the “head” tries to tag
the “tail” as the players in between do their best to prevent it. What’s
your version of tag? Name it. Play it. Pass it on.
(Source: Corbett, Doris;
John Cheffers; and Eileen Crowley Sullivan, ed. Unique Games and Sports
Around the World: A Reference Guide. Westport: Greenwood Press, 2001.)
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Page 4
Dear Parents and Guardians,
We’re letting you know that your kids are about to take a journey. But no
permission slip is necessary. It’s a journey of play. As a parent or
guardian, you want the very best for your child — the best education, the
best opportunities, the best future. Maybe they’ll grow up to be a scientist
or an athlete or a writer or a teacher. But, one thing is very critical no
matter what they become — they should have the best of health.
I am sure you are well aware of the growing health concern of childhood
obesity. To encourage regular physical activity among children and foster
long-lasting positive change, the U.S. Department of Health and Human
Services’ Centers for Disease Control and Prevention (CDC) created the VERB™
campaign. A recent survey has found that our campaign is making strides
doing exactly what we hoped it would do — motivate America’s youth,
particularly kids aged 9 to 13 years, to be physically active. We are proud
of the fact that we have increased levels of activity among young people,
but there is still much more to be done in continuing to stimulate,
increase, and then maintain this trend. No one is more important in
supporting this initiative than you are.
By encouraging regular physical activity, you can help your child develop
healthy lifestyle habits that will last into adulthood. We are here to help
you with this important, often challenging undertaking. We have provided
your child’s teacher with materials — VERB Play Without Borders —
encouraging your child to try different kinds of play from around the world.
Your child has been given a “playport,” or passport of play, to discover the
many interpretations and styles of games and activities. The idea is to
inspire them to create their own play — without borders.
We have also created a Web site just for you — 60play.com — where you can
find ideas for your entire family to get active and find local places to
pursue various physical activities. Kids’ ultimate activity goals should be
at least 60 minutes of play each day. Our partnership with Weekly Reader
provides you with another Web site — www.weeklyreader.com/VERB*. You will
find fun, simple family ideas, have an opportunity to share your advice with
other parents, and find out what works best for them in getting their kids
active.
Together, we can help foster good health, increased self-esteem, higher
academic achievement and greater emotional stability for your child.
Sincerely,
Faye Wong
Director, VERB Campaign
In support of VERBTM and the U.S. Department of Health and Human
Services’ Centers for Disease Control and Prevention (CDC). VERB is a
trademark of the DHHS, CDC. © 2004 CDC. All rights reserved. Weekly Reader
is a registered trademark of Weekly Reader Corporation.
Remember what it’s like to be a kid again…
run the bases
dance to the music
shoot for the hoop
jump as high as the sky
skate in circles
kick a goal
race down the driveway
inspire them and be like them…
play without borders.
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Play Without Borders Poster
Play Without Borders Poster (PDF –
211K)
THE WORLD IS A BALL.
THROW IT.
KICK IT.
PLAY WITH IT.
In support of VERBTM and the U.S. Department of Health and Human
Services’ Centers for Disease Control and Prevention (CDC). VERB is a
trademark of the DHHS, CDC. © 2004 CDC. All rights reserved. Weekly Reader
is a registered trademark of Weekly Reader Corporation.
PLAYPORT (student piece)
PLAYPORT (student piece) (PDF –
185K)
COVER:
Playport
VERB Play Without Borders
Page 2:
Place your picture here
Name:
School:
Age:
Favorite Game:
Favorite Foreign Game:
Song That Makes You Move:
Best Sports Moment You Ever Had:
Goal for Greatness:
Wipe your sweat here for proof of play.
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Page 3:
(top right corner) Polo too fast for you? People in India play elephant
polo to slow things down a notch.
The world is shaped like a ball. To enjoy it, we should throw it. Jump on
it. Catch or kick it.
This book is full of adventures and challenges from around the world for
you to do.
VERB™ wants you to go. Even if it means bringing Budapest to your
backyard. So take our path or choose your own. This PLAYPORT offers no
ending or beginning, or borders along the way.
Enjoy the ride. See you on the other side.
VERB
PLAY WITHOUT BORDERS*
*But you can play with snowboarders and wake boarders and surfboarders
and long boarders and broomstick boarders and kite boarders and
skateboarders.
Stamp here!
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Pages 4-5
Football How do you play it?
The rules and styles of play are vastly different. So are the balls. So
are the fields.
But one thing is certain. A ball is kicked, scrummed, headed, floated or
carried all the way down a field for the score, be it Greenland or Green
Bay.
So here’s your challenge… make two goals, take any ball and get to the
other side for the score.
Punt returners practice catching eggs in the air to work on soft hands.
Did you know that the Brazilian National Football team trains by playing
with a golf ball?
Stamp here!
(Follow or Mix & Match)
(Either way — just move the ball!)
In Soccer (which is known as fútbol in most countries), only goaltenders
get to use their hands. (Try playing goalie without hands.)
Rugby players can carry the ball, but have to pass it to the side or
behind them. (Kicking forward is allowed!)
In Australian football, you have to kick the ball or serve it, like in
volleyball.
Gaelic football players can carry the ball for only 4 steps before it has
to be bounced or “solo-ed” (dropped onto your foot and kicked back to your
hand — try practicing that move!).
See VERBnow.com to look at fútbol games from around the world.
Page 6 Stamp here!
Jumping Celtic warriors had to see who could jump the highest in order to
protect the king.
Go to VERBnow.com for jumping games from around the world. Do jumping
jacks while you wait to load.
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Page 7
Floating Today’s warriors do not jump. They float. But not to protect the
king. To be the king.
So grab a ball and float to the hoop. Grab a rope and float to your
groove. Any way you like to move just add some float and you’ll never lose.
Who is your king of the sky? What is your favorite way to float?
Jump challenge: on your way home from school pick a target you cannot
reach at the park or on the playground and make sure you touch it by the end
of the year.
Stamp here!
Page 8-9
Kenyans train by running barefoot. And cross the line ahead of the rest
of the world.
Racing A race can happen: Anytime. Anywhere.
On certain street corners in Amsterdam, Dutch kids meet every Friday
night at 7pm to race each other around the block on their bikes.
In 1928, a Cherokee Indian won a race from Los Angeles to New York City.
But that took 84 days and we know gym class is less than an hour, so …
Celebrate the spirit of racing by creating a race course at your park or
school. Just remember winning the race isn’t what makes you better, it’s the
journey along the way. Remember to wear the appropriate safety gear!
Stamp here!
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Page 10
Stamp here!
Team handball is an Olympic game that goes back to Ancient Greece but was
not truly a sport until the Germans started playing it in the late 1800s.
And while history may argue over who played it first, nobody can argue its
influence over games played around the world today.
After all, how many games can you think if that require the skills of
soccer and basketball, the agility of football, and the attitude of hockey?
So play by the rules or do what the Germans did and make up your own.
Check 4 and GO.
- Hockey puck
- Ball
- Trash can
- Wall
- Anything
- Hockey stick
- Skates
- Skateboard
Page 11
The world is your playground
So tackle it. Throw it. Jump for it.
Just remember, all any game needs is a ball and some chalk to make the
lines. Or neither really, cause in your world, you make the rules.
What is your game?
Stamp here!
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Page 12/back cover
In support of VERBTM and the U.S. Department of Health
and Human Services’ Centers for Disease Control and Prevention (CDC). VERB
is a trademark of the DHHS, CDC. © 2004 CDC. All rights reserved. Weekly
Reader is a registered trademark of Weekly Reader Corporation.
* Links to non-Federal organizations are provided
solely as a service to our users. Links do not constitute an endorsement of any
organization by CDC or the Federal Government, and none should be inferred. The
CDC is not responsible for the content of the individual organization Web pages
found at these links.
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are available in Portable Document Format (PDF). Learn about viewing and
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Page last reviewed: August 1, 2007
Page last modified: August 1, 2007
Content source: National Center for Chronic Disease Prevention and Health
Promotion, Division of Adolescent and School Health |