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just managed to implement the Gray-Scott reaction diffusion as GLSL shader. Even at 1024x1024 still @ 60fps = 15x faster than in Processing 6:14 PM Nov 18th from TwitterFox |
Back from a very exciting day at the V&A, thanks to all involved! Now attempting to eliminate remaining todo list items at lightspeed 12:27 PM Nov 18th from TwitterFox |
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less than 15h to go to Advanced Beauty screening at NFT. Having another allnighter and hoping I will manage to stay awake for the event 5:14 PM Nov 14th from web |
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now installing & getting the new mac pro beast ready for serious business next week. (many thanks to whom it may concern ;) 5:24 PM Nov 7th from TwitterFox |