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Technologies

 

ADL Technologies help the ADL Initiative seek to create new markets for training materials, reduce the cost of development and increase the potential return on investment. Platform neutrality and software reusability are considered essential for the sustained investments necessary to create the dynamic ADL environment.

The following are several technologies the ADL Initiative is currently pursuing:

SCORM Image SCORM®
SCORM is a collection of specifications adapted from multiple sources to provide a comprehensive suite of e-learning capabilities that enable interoperability, accessibility and reusability of Web-based learning content.

Overview
CORDRA Image CORDRA™
Content Object Repository Discovery and Registration Architecture (CORDRA) is an open, standards-based model for how to design and implement software systems for the purposes of discovery, sharing and reuse of learning content through the establishment of interoperable federations of learning content repositories.

Overview
Performance Aiding Image Performance Aiding
Performance Aiding (also called Performance Support) is one of the approaches being used to support the transformation. Improved human user-centered design of equipment and even the replacement the human role through automation as well as new technology for job performance are examples of the transformational tools that are under investigation to bridge gap between training, skills and performance.

Overview
Respositories Image Repositories
Repository systems provide key infrastructure for the development, storage, management, discovery and delivery of all types of electronic content. Repositories must provide a basic set of functions in order to provide access to learning objects and other assets in a secure environment.

Overview
Gaming Image Gaming
Games for distributed learning are complex systems with three major components: 1. Activities with formal rules in which players engage in artificial conflict with variable and quantifiable outcomes and both game play and learning objectives  2.  A narrative which provides cues, context and relevance for the activities and 3.  A simulation which represents the learning space necessary to support the activities and narrative.

Overview
Simulation Image Simulations
A simulation is a representation of a system presented over time.  Simulations have advantages over real operational systems in training, including:  elimination of catastrophic consequences of error; reduction of physical danger; cost containment; elimination of non-salient attributes; "re-play" possibilities; compression or expansion of time; iterative manipulation of variables for evolving design and data collection.

Overview
Intelligent Tutoring Image Intelligent Tutoring
Intelligent tutoring systems (ITSs) are computer software systems that seek to mimic the methods and dialog of natural human tutors, to generate instructional interactions in real time and on demand--as required by individual students. Implementations of ITSs incorporate computational mechanisms and knowledge representations in the fields of artificial intelligence, computational linguistics, and cognitive science.

Overview

 


Last Revised: 09/02/2008
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