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IMAGEJ archives -- November 2002 (#76)

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References:  <[log in to unmask]>
Content-Type: text/plain; charset="iso-8859-1"
Message-ID:  <000f01c292ae$19b8c720$0a00a8c0@dan>
Date:         Sat, 23 Nov 2002 00:06:37 -0500
Reply-To:     Dan DeConinck of PixelSmart <[log in to unmask]>
Sender:       ImageJ Interest Group <[log in to unmask]>
From:         Dan DeConinck of PixelSmart <[log in to unmask]>
Organization: PixelSmart
Subject:      need to de-interlace after switching to Jaguar

Hello, Regarding your deinterlacing problem, I have comments but not a solution. I believe the artifact you described is called feathering. ( Not sure of the name ) You state a fact that many people are not aware of. The odd and even field ( which together compose what is called a frame ) are captured at different moments in time. The impact of this is that when you look at one frozen frame you are really looking at two images taken at two different moments in tine. If there is any motion between the moments in time when the two fields were taken, then you get this artifact that you are seeing. If a NTSC video player is written correctly then you will not notice this artifact because it will not display the two fields at the same time. It will play the fields one after the other in the same order that they were captured. Thus on playback you do not see this motion artifact. If the artifact does not show up in the quick time play, I would guess this is because Quick Time is handling the task correctly. Its only when you freeze two fields ( a frame ) and display then as one image ( which they are not ) that you see this arrtfact. People who set out to design video software players and also video hardware circuitry sometimes design in this artifact as they are not familiar with the true nature of interlaced video. Its understandable that this artifact is causing you trouble. P.S. - If you watch the British open golf you will notice the ball momentarily moving retrogade. ( during drives ) The 25 fps European video gets incorrectly converted to the US 30fps standard. They need to repeat fields to translate the 25 fps to the 30 fps. But they repeat frames instead of fields which means they go back in time, instead of standing still in time, as you would get with repeating a field..... and so it goes. Sincerely Daniel DeConinck www.PixelSmart.com TEL: 416-248-4473




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