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Virtual Reality




SVS >> Virtual Reality

Movie ID Title
A live screen capture of the interaction of a virtual
hand with data from a computer simulation of Hurricane Florence.
The hand grabs and moves the data visualzation, then activates a direct
readout of data from the position of the virtual fingertip.  Finally, wind
streamline tracer ribbons are generated from the moving fingertip. 1390 VIS-5D VR Animations: Virtual Hand Functionality
Zooming down from a full view of the Earth to see topographic features in the Rocky Mountains, Alaska, South America, India, and Europe 807 Digital Earth Workbench: 3D Topography
From a large-scale view of Earths magnetic field and plasma pressure, the view is zoomed down to a view of the northern hemisphere, where time-varying images of the auroral oval are shown. 806 Digital Earth Workbench: Aurora
Starting with a view of the magnetosphere of the Earth, a surface of constant plasma pressure is added showing a shield-like configuration due to the pressure from the solar wind 805 Digital Earth Workbench: Magnetospheric Pressure
Starting with a view of the magnetic field of the Earth, a surface of constant plasma density is added.  The basket shape of the surface depicts the compression in front of the Earth caused by solar wind pressure and the handle behind the Earth due to the magnetotail current 804 Digital Earth Workbench: Magnetospheric Density
Zooming out from the surface of the Earth to a view of the Earths magnetic field as represented by selected field lines.  A representation of the Sun is also added. 803 Digital Earth Workbench: The Earth's Magnetic Field
Zooming in from a full Earth view, first the Rocky Mountains, then the Andes, the Himalayas, and the Sahara desert are shown with three-dimensional terrain 801 Digital Earth Workbench: Viewing Terrain Height
Transparent clouds are added on a layer above an Earth with a sea surface temperature dataset 799 Digital Earth Workbench: Sea Surface Temperature with Cloud Cover
Global sea surface temperature is added to the globe, then the transparency of that data set is interactively modified 798 Digital Earth Workbench: Global Sea Surface Temperature
Panning around a 3D model of the Washington monument, followed by a zoom out to see the east coast of North America 795 Digital Earth Workbench: The Washington Monument in 3D
Zooming from a view of the entire Earth down to Washington DC, as first Landsat data at 15 meter resolution, then aerial photography data at 1 meter resolution appears. 794 Digital Earth Workbench: Zoom Down to Washington D.C.
Video footage of Steve Maher using stereo glasses 339 Closeup of Stereo Glasses in Operation
Video footage of Steve Maher viewing Yosemite on the Immersive Workbench 338 Medium Shot of Yosemite on the Immersive Workbench
Video footage of Steve Maher operating the Digital Earth Workbench software on the Immersive Workbench 337 Wide View of Digital Earth Workbench in Operation: Take 5
Video footage of the VR wand in operation with the Immersive Workbench 336 Closeup of VR Wand in Operation
Video footage of Steve Maher operating the Digital Earth Workbench software on the Immersive Workbench 335 Wide View of Digital Earth Workbench in Operation: Take 4
Video footage of Steve Maher operating the Digital Earth Workbench software on the Immersive Workbench 334 Wide View of Digital Earth Workbench in Operation: Take 3
Video footage of Steve Maher operating the Digital Earth Workbench software on the Immersive Workbench 333 Wide View of Digital Earth Workbench in Operation: Take 2
Video footage of Steve Maher operating the Digital Earth Workbench software on the Immersive Workbench 332 Wide View of Digital Earth Workbench in Operation: Take 1
An interactive exploration of a computational model of Hurricane Florence using an immersive environment controlled by a boom, with an inset of the boom operator. 122 Hurricane Florence Mesoscale Simulation Results Using Virtual Reality
An animated tour of the web pages and VRML object prototypes designed to teach the manual alphabet. 121 3-D Manual Alphabet in VRML
A live screen capture of an interaction with data from a computer simulation of Hurricane Florence 120 VIS-5D VR Animations: Hurricane Florence
A live screen capture of an interaction with data from a global climate model 119 VIS-5D VR Animations: Climate Change
A live screen capture of an interaction with a 3D perspective view of a Hubble Space Telescope image of R-Aquarii.  The image has been deconvolved using the maximum entropy method. 118 VIS-5D VR Animations: R-Aquarii Jet
Video of an operator using a boom to control an immersive application 83 VR Operator
An interactive exploration of a computational model of Hurricane Florence using an immersive environment controlled by a boom, with an inset of the boom operator. 81 Hurricane Florence with Inset of VR Operator

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