Abstract

William Mockovak (2005) "An Evaluation of Different Design Options for Presenting Edit Messages in Web Forms."

Interactive edit messages that display a message to a user about a previous entry are a critical part of most Web-based data collection systems, but essentially no experimental evidence exists concerning their effectiveness or impact on the user. Generally, systems use one of two basic approaches when implementing edits, called hard or soft edits. With a hard edit, a message is displayed somewhere on the user's screen (or in a separate window), and the user must take some action to resolve the action before forward navigation is allowed in the instrument. This action is often as simple as re-entering a value to ensure that a keying error did not occur, or the action might require the user to enter some type of explanation. On the other hand, soft edits do not require a concrete action by the user. In this case, a user can totally ignore the message by clicking a navigation button and proceeding through the instrument.

The design of edit messages can vary on a wide variety of characteristics, but as can be seen from numerous examples on the Web, these designs can vary widely. The assumption is generally made that edits will improve the quality of data collected by getting it right at the "source." Although this seems perfectly reasonable when dealing with users who are highly motivated to complete an online form, this assumption seems less tenable in other applications such as surveys, where the Web is offered as one of several reporting options (for example, mail, phone, and fax). In this context, the Web often competes with other data-collection modes, and a user's perceived burden is an important consideration. Although edits are potentially useful for improving data quality, if overused, poorly designed, or confusing, they might increase respondent burden significantly and, therefore, have negative impacts on survey response or data quality.

This study was motivated by the frequent observation in usability tests that soft edits were often missed by users. Therefore, two high-level research questions were posed:

  • How often are edits missed?
  • What can be done to ameliorate the effect?

To address these questions, this exploratory study varied the timing and location of edit messages, as well as the type (hard/soft) of edit message used. Key dependent variables in this study were the rate at which edit messages were noticed on their first appearance, and the success rate that resulted if a edit message was seen (i.e., Was the suggested action taken?) In addition to the preceding questions, several other research questions were pursued — specifically, which approach for presenting edits is preferred by users? Is there a correlation between users' subjective ratings of overall form usability and observed performance? And, does the relative location of an edit message in a form have an impact on its effectiveness?

The results showed that a phenomenon known as "change blindness" had a major impact on the overall results, resulting in large numbers of edit messages being completely missed on their first appearance. This was especially troublesome for soft edits, since many users would proceed past these without responding to them. Hudson warned about this phenomenon,[1] and this study confirmed the warning. Since this study looked at the location of edit messages in a relatively long online form, the results also showed that messages were missed far less frequently when they appeared toward the end of a form, rather than at the very beginning. This result strongly suggests that familiarity with a new interface is an important factor in change blindness, and a user's computer expertise may play a role as well. Other results showed that users preferred to have edit messages displayed under the item versus at the top of the page, and that subjective measures of usability correlated with each other, but did not correlate with an objective measure of performance (how often an edit message was missed).

[1] "Designing for the Grand Illusion" In SIGCHI Bulletin, November/December 2001 http://www.syntagm.co.uk/design/articles/grandillusion.htm

Last Modified Date: May 18, 2007